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[port] Consolidate change log entries for 11.20.0-rc.1 release. (#10719) (#10724)
This PR consolidates change log entries for 11.20.0-rc.1 release.
cc @mapbox/maps-android
cc @mapbox/sdk-platform
GitOrigin-RevId: 73f8b07dfb8669cf09e00df30b445f3beba9e712
Copy file name to clipboardExpand all lines: CHANGELOG.md
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@@ -11,6 +11,7 @@ Mapbox welcomes participation and contributions from everyone.
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# 11.21.0-rc.1 March 23, 2026
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## Bug fixes 🐞
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* Fix intermittent rendering artifacts (reversed/large bitmaps) on Android Auto caused by stale texture ID reuse in `BitmapWidgetRenderer` after surface recreation.
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* Fix native memory leak in `AnnotationManager` where bitmap style images were not removed onDestroy.
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* Fix feature cutout rendering artifacts on some devices caused by insufficient shader precision.
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* Fix rendering of stacked underground 3D roads.
@@ -63,10 +64,8 @@ Mapbox welcomes participation and contributions from everyone.
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* Improve FPS statistics logging when `mapView.setOnFpsChangedListener()` is used with separate tracking for frame pacing skips and missed render frames for better performance debugging.
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## Bug fixes 🐞
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* Fix NPE crash in `PointAnnotationClusterActivity` example when the remote GeoJSON endpoint returns a non-successful HTTP response.
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* Fix `MapSurface.setMaximumFps` not working correctly on secondary displays (e.g. Android Auto). Use `Context.getDisplay()` on API 30+ to get the actual display refresh rate instead of always using the primary display's rate.
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* Fix `PointAnnotationManager.iconImageBitmap` setter not registering the bitmap image with the style, causing group-level bitmap icons to be invisible.
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* Fix intermittent rendering artifacts (reversed/large bitmaps) on Android Auto caused by stale texture ID reuse in `BitmapWidgetRenderer` after surface recreation.
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* Fix feature cutout artifacts at route overlaps.
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* Fix a data race condition for `FillExtrusion` layer.
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* Fix several issues related to runtime symbol appearances switches.
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