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/*
* Rotary encoder handler
*
* Copyright 2011 Ben Buxton. Licenced under the GNU GPL Version 3.
* Contact: bb@cactii.net
*
* Adapted for winavr: Markus Baertschi, markus@markus.org
*
**********************************************************************
*
* A typical mechanical rotary encoder emits a two bit gray code
* on 3 output pins. Every step in the output (often accompanied
* by a physical 'click') generates a specific sequence of output
* codes on the pins.
*
* There are 3 pins used for the rotary encoding - one common and
* two 'bit' pins.
*
* The following is the typical sequence of code on the output when
* moving from one step to the next:
*
* Position Bit1 Bit2
* ----------------------
* Step1 0 0
* 1/4 1 0
* 1/2 1 1
* 3/4 0 1
* Step2 0 0
*
* From this table, we can see that when moving from one 'click' to
* the next, there are 4 changes in the output code.
*
* - From an initial 0 - 0, Bit1 goes high, Bit0 stays low.
* - Then both bits are high, halfway through the step.
* - Then Bit1 goes low, but Bit2 stays high.
* - Finally at the end of the step, both bits return to 0.
*
* Detecting the direction is easy - the table simply goes in the other
* direction (read up instead of down).
*
* To decode this, we use a simple state machine. Every time the output
* code changes, it follows state, until finally a full steps worth of
* code is received (in the correct order). At the final 0-0, it returns
* a value indicating a step in one direction or the other.
*
* It's also possible to use 'half-step' mode. This just emits an event
* at both the 0-0 and 1-1 positions. This might be useful for some
* encoders where you want to detect all positions.
*
* If an invalid state happens (for example we go from '0-1' straight
* to '1-0'), the state machine resets to the start until 0-0 and the
* next valid codes occur.
*
* The biggest advantage of using a state machine over other algorithms
* is that this has inherent debounce built in. Other algorithms emit spurious
* output with switch bounce, but this one will simply flip between
* sub-states until the bounce settles, then continue along the state
* machine.
* A side effect of debounce is that fast rotations can cause steps to
* be skipped. By not requiring debounce, fast rotations can be accurately
* measured.
* Another advantage is the ability to properly handle bad state, such
* as due to EMI, etc.
* It is also a lot simpler than others - a static state table and less
* than 10 lines of logic.
*/
/*
* Usage instructions:
* - define a state variable per rotary encoder:
* unsigned char rot1;
* - set the port values (bits 5&6 of portb)
* DDRB = 0b01100000;
* PORTB = 0b01100000;
* - poll the rotary encoder using the state table
* rot1 = ttable[rot1 & 0xf][(PINB>>5)];
*/
#ifndef ROTARY_H_
#define ROTARY_H_
#define R_START 0x0
#define DIR_NONE 0x0
#define DIR_CW 0x10
#define DIR_CCW 0x20
#ifdef HALF_STEP
// Use the half-step state table (emits a code at 00 and 11)
#define R_CCW_BEGIN 0x1
#define R_CW_BEGIN 0x2
#define R_START_M 0x3
#define R_CW_BEGIN_M 0x4
#define R_CCW_BEGIN_M 0x5
const unsigned char ttable[6][4] = {
// R_START (00)
{R_START_M, R_CW_BEGIN, R_CCW_BEGIN, R_START},
// R_CCW_BEGIN
{R_START_M | DIR_CCW, R_START, R_CCW_BEGIN, R_START},
// R_CW_BEGIN
{R_START_M | DIR_CW, R_CW_BEGIN, R_START, R_START},
// R_START_M (11)
{R_START_M, R_CCW_BEGIN_M, R_CW_BEGIN_M, R_START},
// R_CW_BEGIN_M
{R_START_M, R_START_M, R_CW_BEGIN_M, R_START | DIR_CW},
// R_CCW_BEGIN_M
{R_START_M, R_CCW_BEGIN_M, R_START_M, R_START | DIR_CCW},
};
#else
// Use the full-step state table (emits a code at 00 only)
#define R_CW_FINAL 0x1
#define R_CW_BEGIN 0x2
#define R_CW_NEXT 0x3
#define R_CCW_BEGIN 0x4
#define R_CCW_FINAL 0x5
#define R_CCW_NEXT 0x6
const unsigned char ttable[7][4] = {
// R_START
{R_START, R_CW_BEGIN, R_CCW_BEGIN, R_START},
// R_CW_FINAL
{R_CW_NEXT, R_START, R_CW_FINAL, R_START | DIR_CW},
// R_CW_BEGIN
{R_CW_NEXT, R_CW_BEGIN, R_START, R_START},
// R_CW_NEXT
{R_CW_NEXT, R_CW_BEGIN, R_CW_FINAL, R_START},
// R_CCW_BEGIN
{R_CCW_NEXT, R_START, R_CCW_BEGIN, R_START},
// R_CCW_FINAL
{R_CCW_NEXT, R_CCW_FINAL, R_START, R_START | DIR_CCW},
// R_CCW_NEXT
{R_CCW_NEXT, R_CCW_FINAL, R_CCW_BEGIN, R_START},
};
#endif
#endif /* ROTARY_H_ */
/*
Rotary r = Rotary(2, 3);
Rotary r2 = Rotary(4, 5);
void setup() {
Serial.begin(115200);
PCICR |= (1 << PCIE2) | (1 << PCIE1);
PCMSK2 |= (1 << PCINT18) | (1 << PCINT19) | (1 << PCINT20) | (1 << PCINT21);
sei();
}
void loop() {
}
ISR(PCINT2_vect) {
char result = r.process();
char result2 = r2.process();
if (result) {
Serial.println(result == DIR_CW ? "1Right" : "1Left");
}
if (result2) {
Serial.println(result2 == DIR_CW ? "2Right" : "2Left");
}
}
I've just expanded the AVR native interrupt code because the Arduino only supports two interrupt pins.
*/