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AnimatorSetCompat.java
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72 lines (65 loc) · 2.42 KB
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/*
* Copyright 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.material.animation;
import android.animation.Animator;
import android.animation.AnimatorSet;
import android.animation.ValueAnimator;
import android.os.Build;
import androidx.annotation.NonNull;
import androidx.annotation.RequiresApi;
import androidx.annotation.RestrictTo;
import androidx.annotation.RestrictTo.Scope;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
/**
* Compatibility utils for {@link android.animation.AnimatorSet}.
*
* @hide
*/
@RestrictTo(Scope.LIBRARY_GROUP)
public class AnimatorSetCompat {
/** Sets up this AnimatorSet to play all of the supplied animations at the same time. */
public static void playTogether(@NonNull AnimatorSet animatorSet, @NonNull List<Animator> items) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
Api23Impl.playTogether(animatorSet, items);
} else {
Api21Impl.playTogether(animatorSet, items);
}
}
@RequiresApi(Build.VERSION_CODES.M)
static class Api23Impl {
static void playTogether(@NonNull AnimatorSet animatorSet, @NonNull Collection<Animator> items) {
animatorSet.playTogether(items);
}
}
static class Api21Impl {
static void playTogether(@NonNull AnimatorSet animatorSet, @NonNull Collection<Animator> items) {
// Fix for pre-M bug where animators with start delay are not played correctly in an
// AnimatorSet.
long totalDuration = 0;
for (Animator animator : items) {
totalDuration = Math.max(totalDuration, animator.getStartDelay() + animator.getDuration());
}
Animator fix = ValueAnimator.ofInt(0, 0);
fix.setDuration(totalDuration);
List<Animator> animators = new ArrayList<>(items.size() + 1);
animators.add(fix);
animators.addAll(items);
animatorSet.playTogether(animators);
}
}
}