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Copy file name to clipboardExpand all lines: packages/melonjs/CHANGELOG.md
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- Renderer: fix `PrimitiveCompositor.drawVertices()` ignoring the `vertexCount` parameter
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- Texture: fix tint cache bug where `Map.set()` return value was incorrectly used as the inner cache map, causing duplicate tinted images to be created
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- TMX: fix crash when loading XML maps due to missing node type guard in the XML parser
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- Sprite: fix body-renderable misalignment when using `createAnimationFromName()` with trimmed TexturePacker atlas frames (#1201)
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- Sprite: fix visual "vibration" on flip with trimmed atlas frames — stable dimensions and anchor across all frames (#1214)
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- Sprite: fix sprite jumping on rotated atlas frames — trim offset now applied after rotation with correct coordinate transform
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- Entity: auto-inherit renderable's anchorPoint when entity anchor is at default (0,0), aligning body and sprite centers
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### Performance
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- Path2D: replace `Math.pow()` with inline multiplication in quadratic/cubic Bézier and arc interpolation
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