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6 changes: 3 additions & 3 deletions packages/melonjs/CHANGELOG.md
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# Changelog

## [18.3.0] (melonJS 2)
## [18.3.0] (melonJS 2) - _2026-04-07_

### Added
- Renderer: `bezierCurveTo()`, `quadraticCurveTo()`, and `arcTo()` path methods — draw cubic and quadratic Bezier curves, matching the Canvas 2D API. Canvas renderer uses native context methods, WebGL renderer tessellates via Path2D.
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- Fix missing README on the npm release (copy root README during `pnpm dist`)
- Add VertexArrayBuffer unit tests for `push()` and `pushFloats()`

## [18.2.1] (melonJS 2)
## [18.2.1] (melonJS 2) - _2026-03-29_

### Fixed
- Loader: fix race condition where the default loading screen logo sprite could persist after preloading completes, caused by the async logo image loading finishing after the state transition or `game.world.reset()`

## [18.2.0] (melonJS 2)
## [18.2.0] (melonJS 2) - _2026-03-29_

### Added
- Camera2d: added proper multi-camera support
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