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InputDialog.xaml.cs
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90 lines (72 loc) · 1.63 KB
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namespace Menees.Windows.Presentation
{
#region Using Directives
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
#endregion
internal partial class InputDialog : ExtendedDialog
{
#region Private Data Members
private Func<string, string>? validate;
#endregion
#region Constructors
public InputDialog()
{
this.InitializeComponent();
}
#endregion
#region Public Methods
public string? Execute(
Window? owner,
string prompt,
string? defaultValue,
int? maxLength,
Func<string, string>? validate)
{
this.prompt.Text = prompt;
this.value.Text = defaultValue;
this.validate = validate;
if (maxLength != null)
{
this.value.MaxLength = maxLength.Value;
}
this.Owner = owner;
if (owner == null)
{
// If there's no owner window, then this dialog should be centered on the screen.
this.WindowStartupLocation = WindowStartupLocation.CenterScreen;
this.ShowInTaskbar = true;
}
string? result = null;
if (this.ShowDialog() ?? false)
{
result = this.value.Text;
}
return result;
}
#endregion
#region Private Event Handlers
private void OKClicked(object sender, RoutedEventArgs e)
{
string? error = this.validate?.Invoke(this.value.Text);
if (error.IsEmpty())
{
this.DialogResult = true;
}
else
{
WindowsUtility.ShowError(this, error);
}
}
#endregion
}
}