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#include "configuration.h"
#if HAS_SCREEN || defined(MESHTASTIC_INCLUDE_NICHE_GRAPHICS)
#include "FSCommon.h"
#include "MessageStore.h"
#include "NodeDB.h"
#include "SPILock.h"
#include "SafeFile.h"
#include "gps/RTC.h"
#include "memory/MemAudit.h"
#include <cstring> // memcpy
#ifndef MESSAGE_TEXT_POOL_SIZE
#define MESSAGE_TEXT_POOL_SIZE (MAX_MESSAGES_SAVED * MAX_MESSAGE_SIZE)
#endif
// Default autosave interval 2 hours, override per device later with -DMESSAGE_AUTOSAVE_INTERVAL_SEC=300 (etc)
#ifndef MESSAGE_AUTOSAVE_INTERVAL_SEC
#define MESSAGE_AUTOSAVE_INTERVAL_SEC (2 * 60 * 60)
#endif
// Global message text pool and state
static char *g_messagePool = nullptr;
static size_t g_poolWritePos = 0;
// Reset pool (called on boot or clear)
static inline void resetMessagePool()
{
if (!g_messagePool) {
g_messagePool = static_cast<char *>(malloc(MESSAGE_TEXT_POOL_SIZE));
if (!g_messagePool) {
LOG_ERROR("MessageStore: Failed to allocate %d bytes for message pool", MESSAGE_TEXT_POOL_SIZE);
memaudit::set("msgstore", 0);
return;
}
memaudit::set("msgstore", MESSAGE_TEXT_POOL_SIZE);
}
g_poolWritePos = 0;
memset(g_messagePool, 0, MESSAGE_TEXT_POOL_SIZE);
}
// Allocate text in pool and return offset
// If not enough space remains, wrap around (ring buffer style)
static inline uint16_t storeTextInPool(const char *src, size_t len)
{
if (len >= MAX_MESSAGE_SIZE)
len = MAX_MESSAGE_SIZE - 1;
// Wrap pool if out of space
if (g_poolWritePos + len + 1 >= MESSAGE_TEXT_POOL_SIZE) {
g_poolWritePos = 0;
}
uint16_t offset = g_poolWritePos;
memcpy(&g_messagePool[g_poolWritePos], src, len);
g_messagePool[g_poolWritePos + len] = '\0';
g_poolWritePos += (len + 1);
return offset;
}
// Retrieve a const pointer to message text by offset
static inline const char *getTextFromPool(uint16_t offset)
{
if (!g_messagePool || offset >= MESSAGE_TEXT_POOL_SIZE)
return "";
return &g_messagePool[offset];
}
static inline bool isIgnoredNodeNum(uint32_t nodeNum)
{
if (nodeNum == 0 || nodeNum == NODENUM_BROADCAST)
return false;
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(nodeNum);
return nodeInfoLiteIsIgnored(node);
}
// Helper: assign a timestamp (RTC if available, else boot-relative)
static inline void assignTimestamp(StoredMessage &sm)
{
uint32_t nowSecs = getValidTime(RTCQuality::RTCQualityDevice, true);
if (nowSecs) {
sm.timestamp = nowSecs;
sm.isBootRelative = false;
} else {
sm.timestamp = millis() / 1000;
sm.isBootRelative = true;
}
}
// Generic push with cap (used by live + persisted queues)
template <typename T> static inline void pushWithLimit(std::deque<T> &queue, const T &msg)
{
if (queue.size() >= MAX_MESSAGES_SAVED)
queue.pop_front();
queue.push_back(msg);
}
template <typename T> static inline void pushWithLimit(std::deque<T> &queue, T &&msg)
{
if (queue.size() >= MAX_MESSAGES_SAVED)
queue.pop_front();
queue.emplace_back(std::move(msg));
}
MessageStore::MessageStore(const std::string &label)
{
filename = "/Messages_" + label + ".msgs";
resetMessagePool(); // initialize text pool on boot
}
// Live message handling (RAM only)
void MessageStore::addLiveMessage(StoredMessage &&msg)
{
pushWithLimit(liveMessages, std::move(msg));
}
void MessageStore::addLiveMessage(const StoredMessage &msg)
{
pushWithLimit(liveMessages, msg);
}
#if ENABLE_MESSAGE_PERSISTENCE
static bool g_messageStoreHasUnsavedChanges = false;
static uint32_t g_lastAutoSaveMs = 0; // last time we actually saved
static inline uint32_t autosaveIntervalMs()
{
uint32_t sec = (uint32_t)MESSAGE_AUTOSAVE_INTERVAL_SEC;
if (sec < 60)
sec = 60;
return sec * 1000UL;
}
static inline bool reachedMs(uint32_t now, uint32_t target)
{
return (int32_t)(now - target) >= 0;
}
// Mark new messages in RAM that need to be saved later
static inline void markMessageStoreUnsaved()
{
g_messageStoreHasUnsavedChanges = true;
if (g_lastAutoSaveMs == 0) {
g_lastAutoSaveMs = millis();
}
}
// Called periodically from the main loop in main.cpp
static inline void autosaveTick(MessageStore *store)
{
if (!store)
return;
uint32_t now = millis();
if (g_lastAutoSaveMs == 0) {
g_lastAutoSaveMs = now;
return;
}
if (!reachedMs(now, g_lastAutoSaveMs + autosaveIntervalMs()))
return;
// Autosave interval reached, only save if there are unsaved messages.
if (g_messageStoreHasUnsavedChanges) {
LOG_INFO("Autosaving MessageStore to flash");
store->saveToFlash();
} else {
LOG_INFO("Autosave skipped, no changes to save");
g_lastAutoSaveMs = now;
}
}
#endif
bool MessageStore::shouldStorePacket(const meshtastic_MeshPacket &packet) const
{
const uint32_t localNode = nodeDB->getNodeNum();
const bool isDM = packet.to != 0 && packet.to != NODENUM_BROADCAST;
if (isDM) {
const bool outgoing = packet.from == 0 || packet.from == localNode;
const uint32_t peer = outgoing ? packet.to : packet.from;
return !isIgnoredNodeNum(peer);
}
if (packet.from != 0 && packet.from != localNode)
return !isIgnoredNodeNum(packet.from);
return true;
}
bool MessageStore::isMessageVisible(const StoredMessage &msg) const
{
const uint32_t localNode = nodeDB->getNodeNum();
if (msg.type == MessageType::DM_TO_US) {
const uint32_t peer = (msg.sender == localNode) ? msg.dest : msg.sender;
return !isIgnoredNodeNum(peer);
}
if (msg.sender != 0 && msg.sender != localNode)
return !isIgnoredNodeNum(msg.sender);
return true;
}
// Add from incoming/outgoing packet
const StoredMessage *MessageStore::tryAddFromPacket(const meshtastic_MeshPacket &packet)
{
if (!shouldStorePacket(packet)) {
LOG_DEBUG("Drop store 0x%08x", packet.from);
return nullptr;
}
StoredMessage sm;
assignTimestamp(sm);
sm.channelIndex = packet.channel;
const char *payload = reinterpret_cast<const char *>(packet.decoded.payload.bytes);
// payload.bytes is not NUL-terminated, so bound by the received size too: a shorter message
// stored after a longer one would otherwise pick up the previous occupant's trailing bytes.
size_t avail = packet.decoded.payload.size;
if (avail > MAX_MESSAGE_SIZE - 1)
avail = MAX_MESSAGE_SIZE - 1;
size_t len = strnlen(payload, avail);
sm.textOffset = storeTextInPool(payload, len);
sm.textLength = len;
// Determine sender
uint32_t localNode = nodeDB->getNodeNum();
sm.sender = (packet.from == 0) ? localNode : packet.from;
sm.dest = packet.to;
bool isDM = (sm.dest != 0 && sm.dest != NODENUM_BROADCAST);
sm.type = isDM ? MessageType::DM_TO_US : MessageType::BROADCAST;
sm.ackStatus = (packet.from == 0) ? AckStatus::NONE : AckStatus::ACKED;
#if !(MESHTASTIC_EXCLUDE_PKI_KEYGEN || MESHTASTIC_EXCLUDE_PKI)
sm.xeddsaSigned = packet.xeddsa_signed;
#endif
addLiveMessage(sm);
#if ENABLE_MESSAGE_PERSISTENCE
markMessageStoreUnsaved();
#endif
return &liveMessages.back();
}
#if ENABLE_MESSAGE_PERSISTENCE
// Compact, fixed-size on-flash representation using offset + length
struct __attribute__((packed)) StoredMessageRecord {
uint32_t timestamp;
uint32_t sender;
uint8_t channelIndex;
uint32_t dest;
uint8_t isBootRelative;
uint8_t ackStatus; // static_cast<uint8_t>(AckStatus)
uint8_t type; // static_cast<uint8_t>(MessageType)
uint8_t xeddsaSigned; // 1 if packet carried a verified XEdDSA signature
uint16_t textLength; // message length
char text[MAX_MESSAGE_SIZE]; // store actual text here
};
// Serialize one StoredMessage to flash
static inline void writeMessageRecord(SafeFile &f, const StoredMessage &m)
{
StoredMessageRecord rec = {};
rec.timestamp = m.timestamp;
rec.sender = m.sender;
rec.channelIndex = m.channelIndex;
rec.dest = m.dest;
rec.isBootRelative = m.isBootRelative;
rec.ackStatus = static_cast<uint8_t>(m.ackStatus);
rec.type = static_cast<uint8_t>(m.type);
rec.xeddsaSigned = m.xeddsaSigned ? 1 : 0;
rec.textLength = m.textLength;
// Copy the actual text into the record from RAM pool
const char *txt = getTextFromPool(m.textOffset);
strncpy(rec.text, txt, MAX_MESSAGE_SIZE - 1);
rec.text[MAX_MESSAGE_SIZE - 1] = '\0';
f.write(reinterpret_cast<const uint8_t *>(&rec), sizeof(rec));
}
// Deserialize one StoredMessage from flash; returns false on short read
static inline bool readMessageRecord(File &f, StoredMessage &m)
{
StoredMessageRecord rec = {};
if (f.readBytes(reinterpret_cast<char *>(&rec), sizeof(rec)) != sizeof(rec))
return false;
m.timestamp = rec.timestamp;
m.sender = rec.sender;
m.channelIndex = rec.channelIndex;
m.dest = rec.dest;
m.isBootRelative = rec.isBootRelative;
m.ackStatus = static_cast<AckStatus>(rec.ackStatus);
m.type = static_cast<MessageType>(rec.type);
m.xeddsaSigned = rec.xeddsaSigned != 0;
m.textLength = rec.textLength;
// 💡 Re-store text into pool and update offset
m.textLength = strnlen(rec.text, MAX_MESSAGE_SIZE - 1);
m.textOffset = storeTextInPool(rec.text, m.textLength);
return true;
}
void MessageStore::saveToFlash()
{
#ifdef FSCom
// Ensure root exists
spiLock->lock();
FSCom.mkdir("/");
spiLock->unlock();
SafeFile f(filename.c_str(), false);
spiLock->lock();
uint8_t count = static_cast<uint8_t>(liveMessages.size());
if (count > MAX_MESSAGES_SAVED)
count = MAX_MESSAGES_SAVED;
f.write(&count, 1);
for (uint8_t i = 0; i < count; ++i) {
writeMessageRecord(f, liveMessages[i]);
}
spiLock->unlock();
f.close();
#endif
// Reset autosave state after any save
g_messageStoreHasUnsavedChanges = false;
g_lastAutoSaveMs = millis();
}
void MessageStore::loadFromFlash()
{
std::deque<StoredMessage>().swap(liveMessages);
resetMessagePool(); // reset pool when loading
#ifdef FSCom
{
concurrency::LockGuard guard(spiLock);
if (!FSCom.exists(filename.c_str()))
return;
auto f = FSCom.open(filename.c_str(), FILE_O_READ);
if (!f)
return;
uint8_t count = 0;
f.readBytes(reinterpret_cast<char *>(&count), 1);
if (count > MAX_MESSAGES_SAVED)
count = MAX_MESSAGES_SAVED;
for (uint8_t i = 0; i < count; ++i) {
StoredMessage m;
if (!readMessageRecord(f, m))
break;
liveMessages.push_back(m);
}
f.close();
}
if (pruneHiddenMessages())
saveToFlash();
#endif
// Loading messages does not trigger an autosave
g_messageStoreHasUnsavedChanges = false;
g_lastAutoSaveMs = millis();
}
#else
// If persistence is disabled, these functions become no-ops
void MessageStore::saveToFlash() {}
void MessageStore::loadFromFlash() {}
#endif
// Clear all messages (RAM + persisted queue)
void MessageStore::clearAllMessages()
{
std::deque<StoredMessage>().swap(liveMessages);
resetMessagePool();
#ifdef FSCom
SafeFile f(filename.c_str(), false);
uint8_t count = 0;
// SafeFile already does its own spiLock in its constructor and close().
// Avoid nesting spiLocks, as this will hang until watchdog reset!
{
concurrency::LockGuard guard(spiLock);
f.write(&count, 1); // write "0 messages"
}
f.close();
#endif
#if ENABLE_MESSAGE_PERSISTENCE
g_messageStoreHasUnsavedChanges = false;
g_lastAutoSaveMs = millis();
#endif
}
// Internal helpers for targeted erasure.
template <typename Predicate> static bool eraseFirstMatch(std::deque<StoredMessage> &deque, Predicate pred)
{
for (auto it = deque.begin(); it != deque.end(); ++it) {
if (pred(*it)) {
deque.erase(it);
return true;
}
}
return false;
}
template <typename Predicate> static void eraseAllMatches(std::deque<StoredMessage> &deque, Predicate pred)
{
for (auto it = deque.begin(); it != deque.end();) {
if (pred(*it)) {
it = deque.erase(it);
} else {
++it;
}
}
}
bool MessageStore::pruneHiddenMessages()
{
const size_t before = liveMessages.size();
eraseAllMatches(liveMessages, [&](const StoredMessage &m) { return !isMessageVisible(m); });
return liveMessages.size() != before;
}
// Delete oldest message (RAM + persisted queue)
void MessageStore::deleteOldestMessage()
{
if (!liveMessages.empty()) {
liveMessages.pop_front();
}
saveToFlash();
}
// Delete oldest message in a specific channel
void MessageStore::deleteOldestMessageInChannel(uint8_t channel)
{
auto pred = [channel](const StoredMessage &m) { return m.type == MessageType::BROADCAST && m.channelIndex == channel; };
eraseFirstMatch(liveMessages, pred);
saveToFlash();
}
void MessageStore::deleteAllMessagesInChannel(uint8_t channel)
{
auto pred = [channel](const StoredMessage &m) { return m.type == MessageType::BROADCAST && m.channelIndex == channel; };
eraseAllMatches(liveMessages, pred);
saveToFlash();
}
void MessageStore::deleteAllMessagesWithPeer(uint32_t peer)
{
uint32_t local = nodeDB->getNodeNum();
auto pred = [&](const StoredMessage &m) {
if (m.type != MessageType::DM_TO_US)
return false;
uint32_t other = (m.sender == local) ? m.dest : m.sender;
return other == peer;
};
eraseAllMatches(liveMessages, pred);
saveToFlash();
}
void MessageStore::deleteAllMessagesFromNode(uint32_t nodeNum)
{
const uint32_t local = nodeDB->getNodeNum();
auto pred = [&](const StoredMessage &m) {
if (m.sender == nodeNum)
return true;
if (m.type != MessageType::DM_TO_US)
return false;
return m.sender == local ? m.dest == nodeNum : m.sender == nodeNum;
};
eraseAllMatches(liveMessages, pred);
saveToFlash();
}
// Delete oldest message in a direct chat with a node
void MessageStore::deleteOldestMessageWithPeer(uint32_t peer)
{
auto pred = [peer](const StoredMessage &m) {
if (m.type != MessageType::DM_TO_US)
return false;
uint32_t other = (m.sender == nodeDB->getNodeNum()) ? m.dest : m.sender;
return other == peer;
};
eraseFirstMatch(liveMessages, pred);
saveToFlash();
}
std::deque<StoredMessage> MessageStore::getChannelMessages(uint8_t channel) const
{
std::deque<StoredMessage> result;
for (const auto &m : liveMessages) {
if (isMessageVisible(m) && m.type == MessageType::BROADCAST && m.channelIndex == channel) {
result.push_back(m);
}
}
return result;
}
std::deque<StoredMessage> MessageStore::getDirectMessages() const
{
std::deque<StoredMessage> result;
for (const auto &m : liveMessages) {
if (isMessageVisible(m) && m.type == MessageType::DM_TO_US) {
result.push_back(m);
}
}
return result;
}
bool MessageStore::hasVisibleMessages() const
{
for (const auto &m : liveMessages) {
if (isMessageVisible(m))
return true;
}
return false;
}
// Upgrade boot-relative timestamps once RTC is valid
// Only same-boot boot-relative messages are healed.
// Persisted boot-relative messages from old boots stay ??? forever.
void MessageStore::upgradeBootRelativeTimestamps()
{
uint32_t nowSecs = getValidTime(RTCQuality::RTCQualityDevice, true);
if (nowSecs == 0)
return; // Still no valid RTC
uint32_t bootNow = millis() / 1000;
auto fix = [&](std::deque<StoredMessage> &dq) {
for (auto &m : dq) {
if (m.isBootRelative && m.timestamp <= bootNow) {
uint32_t bootOffset = nowSecs - bootNow;
m.timestamp += bootOffset;
m.isBootRelative = false;
}
}
};
fix(liveMessages);
}
const char *MessageStore::getText(const StoredMessage &msg)
{
// Wrapper around the internal helper
return getTextFromPool(msg.textOffset);
}
uint16_t MessageStore::storeText(const char *src, size_t len)
{
// Wrapper around the internal helper
return storeTextInPool(src, len);
}
#if ENABLE_MESSAGE_PERSISTENCE
void messageStoreAutosaveTick()
{
// Called from the main loop to check autosave timing
autosaveTick(&messageStore);
}
#endif
// Global definition
MessageStore messageStore("default");
#endif