All UI tests now pass successfully, with comprehensive visual verification showing the complete game progression.
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Basic UI Tests (chess-ui.test.ts) - 5/5 passing
- ✅ Chessboard loads correctly (64 squares)
- ✅ Game can be started
- ✅ Basic moves execute correctly
- ✅ Move highlighting works
- ✅ Invalid moves are rejected
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Visual Progression Test (chess-ui-visual-test.test.ts) - 1/1 passing
- ✅ Complete game from start to checkmate
- ✅ 10 screenshots showing each stage
- ✅ All pieces move to correct positions
- ✅ Game state updates properly
Screenshots demonstrate:
- Initial board setup is correct
- Each move executes as expected
- Pieces appear on the correct squares after each move
- Game progresses smoothly to checkmate
- UI updates reflect the backend game state
See e2e-tests/VISUAL_TEST_RESULTS.md for detailed breakdown.
The backend has AI functionality (/aiMove endpoint) that is not yet exposed in the UI. This requires:
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Add UI controls to toggle between:
- Human vs Human mode (current)
- Human vs Computer mode (new)
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When computer mode is active:
- After player's move, automatically call
/aiMove - Parse the response and execute the AI's move
- Update the UI to show it's the computer's turn
- After player's move, automatically call
-
Add visual indicator for:
- Which mode is active
- When computer is "thinking"
- Who the current player is (Human/Computer)
This will be implemented in a follow-up PR after the current UI tests are merged.