I'm happy to add your platform/arch as amount of assets isn't limited on gh! 😃
On wiki there is summary of current and eventually future OSes and arches.
Before you go:
- There must be also a C and C++ compiler as some dependency uses them
- Before you request, see rust platform support page if rust compiles there
- Pull Requests are much more welcome than do-it-for-me request
- If you want me to register somewhere where you have custom runers etc. Don't expect me to do so in the first place as I would rather stay without additional mess and yet another company stealing my data.
- 32-bit architectures aren't accepted, generally only modern ones are good to go
- Other architectures than amd64 and aarch64 won't be included in the table because it lowers its readability
- Generally build systems rarely supports anything other than amd64/aarch64 so if you want to do cross-compilation, you need to make sure you set up all tools and envs properly
- Linux builds won't be ever made on Debian-based distros because of dramatically outdated stuff. Sth. like Fedora/Void/Arch are good to go
- Make sure rust toolchain in repo is new enough, else use rustup
- Workflow must include calculating and uploading sha256 hash
- packages like deb rpm aren't accepted as workflow with assets, because whole sense of packages are signing them by the repo owner.
- if you want a package for your platform, please prepare a template.
In this issue, there will be log and update of changes regarding oses and arches
I'm happy to add your platform/arch as amount of assets isn't limited on gh! 😃
On wiki there is summary of current and eventually future OSes and arches.
Before you go:
In this issue, there will be log and update of changes regarding oses and arches