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Copy pathMarshalers.cs
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2446 lines (2232 loc) · 106 KB
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Copy pathMarshalers.cs
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2446 lines (2232 loc) · 106 KB
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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using WinRT.Interop;
#pragma warning disable 0169 // The field 'xxx' is never used
#pragma warning disable 0649 // Field 'xxx' is never assigned to, and will always have its default value
namespace WinRT
{
internal static class MarshalExtensions
{
/// <summary>
/// Releases a COM object, if not <see langword="null"/>.
/// </summary>
/// <param name="pUnk">The input COM object to release.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static unsafe void ReleaseIfNotNull(IntPtr pUnk)
{
if ((void*)pUnk == null)
{
return;
}
_ = ((delegate* unmanaged[Stdcall]<IntPtr, int>)(*(*(void***)pUnk + 2 /* IUnknown.Release slot */)))(pUnk);
}
public static void Dispose(this GCHandle handle)
{
if (handle.IsAllocated)
{
handle.Free();
}
}
#if !NET
public static unsafe ref readonly char GetPinnableReference(this string str)
{
fixed (char* p = str)
{
return ref *p;
}
}
#endif
#if NET8_0_OR_GREATER
#nullable enable
/// <summary>
/// Tries to create a <see cref="MethodInvoker"/> for a given method on a helper type.
/// </summary>
/// <param name="helperType">The input helper type.</param>
/// <param name="methodName">The name of the method to get.</param>
/// <returns>The resulting <see cref="MethodInvoker"/> instance, if the method was present.</returns>
public static MethodInvoker? TryGetMethodInvoker([DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicMethods)] Type helperType, string methodName)
{
MethodInfo? method = helperType.GetMethod(methodName, BindingFlags.Public | BindingFlags.Static);
if (method is null)
{
return null;
}
return MethodInvoker.Create(method);
}
#nullable restore
#endif
}
#if EMBED
internal
#else
public
#endif
class MarshalString
{
[StructLayout(LayoutKind.Sequential)]
internal struct HSTRING_HEADER
{
IntPtr reserved1;
int reserved2;
int reserved3;
int reserved4;
int reserved5;
}
private IntPtr _header;
private GCHandle _gchandle;
public ref struct Pinnable
{
private readonly HSTRING_HEADER _header;
private readonly string _value;
#if DEBUG
private bool _pinned;
#endif
public Pinnable(string value)
{
_value = value ?? "";
_header = default;
#if DEBUG
_pinned = false;
#endif
}
public ref readonly char GetPinnableReference()
{
#if DEBUG
_pinned = true;
#endif
return ref _value.GetPinnableReference();
}
public unsafe IntPtr GetAbi()
{
#if DEBUG
// We assume that the string is pinned by the calling code
Debug.Assert(_pinned);
#endif
if (_value == "")
{
return IntPtr.Zero;
}
IntPtr hstring;
Marshal.ThrowExceptionForHR(Platform.WindowsCreateStringReference(
(ushort*)Unsafe.AsPointer(ref Unsafe.AsRef(in GetPinnableReference())),
_value.Length,
(IntPtr*)Unsafe.AsPointer(ref Unsafe.AsRef(in _header)),
&hstring));
return hstring;
}
}
public static Pinnable CreatePinnable(string value) => new(value);
public static IntPtr GetAbi(ref Pinnable p) => p.GetAbi();
public MarshalString(string value)
{
_gchandle = GCHandle.Alloc(value, GCHandleType.Pinned);
_header = IntPtr.Zero;
}
public void Dispose()
{
_gchandle.Dispose();
_gchandle = default;
Marshal.FreeHGlobal(_header);
_header = IntPtr.Zero;
}
public static MarshalString CreateMarshaler(string value)
{
return string.IsNullOrEmpty(value) ? null : new MarshalString(value);
}
public unsafe IntPtr GetAbi()
{
var value = (string)_gchandle.Target;
fixed (char* chars = value)
{
IntPtr hstring;
Debug.Assert(_header == IntPtr.Zero);
_header = Marshal.AllocHGlobal(sizeof(HSTRING_HEADER));
Marshal.ThrowExceptionForHR(Platform.WindowsCreateStringReference(
(ushort*)chars, value.Length, (IntPtr*)_header, &hstring));
return hstring;
}
}
public static IntPtr GetAbi(MarshalString m) => m is null ? IntPtr.Zero : m.GetAbi();
public static IntPtr GetAbi(object box) => box is null ? IntPtr.Zero : GetAbi((MarshalString)box);
public static void DisposeMarshaler(MarshalString m) => m?.Dispose();
public static void DisposeMarshaler(object box)
{
if (box != null)
DisposeMarshaler(((MarshalString)box));
}
public static void DisposeAbi(IntPtr hstring)
{
if (hstring != IntPtr.Zero)
Platform.WindowsDeleteString(hstring);
}
public static void DisposeAbi(object abi)
{
if (abi != null)
DisposeAbi(((IntPtr)abi));
}
public static unsafe string FromAbi(IntPtr value)
{
if (value == IntPtr.Zero)
return "";
uint length;
var buffer = Platform.WindowsGetStringRawBuffer(value, &length);
return new string(buffer, 0, (int)length);
}
/// <summary>
/// Marshals an input <c>HSTRING</c> value to a <see cref="ReadOnlySpan{T}"/> value.
/// </summary>
/// <param name="value">The input <c>HSTRING</c> value to marshal.</param>
/// <returns>The resulting <see cref="ReadOnlySpan{T}"/> value.</returns>
/// <remarks>
/// <para>
/// This method is equivalent to <see cref="FromAbi"/>, but it does not create a new <see cref="string"/> instance.
/// Doing so makes it zero-allocation, but extra care should be taken by callers to ensure that the returned value
/// does not escape the scope where the source <c>HSTRING</c> is valid.
/// </para>
/// <para>
/// For instance, if this method is invoked in the scope of a method that receives the <c>HSTRING</c> value as one of
/// its parameters, the resulting <see cref="ReadOnlySpan{T}"/> is always valid for the scope of such method. But, if
/// the <c>HSTRING</c> was created by reference in a given scope, the resulting <see cref="ReadOnlySpan{T}"/> value
/// will also only be valid within such scope, and should not be used outside of it.
/// </para>
/// </remarks>
public static unsafe ReadOnlySpan<char> FromAbiUnsafe(IntPtr value)
{
if (value == IntPtr.Zero)
{
return "".AsSpan();
}
uint length;
char* buffer = Platform.WindowsGetStringRawBuffer(value, &length);
return new(buffer, (int)length);
}
public static unsafe IntPtr FromManaged(string value)
{
if (value is null)
{
return IntPtr.Zero;
}
IntPtr handle;
fixed (char* lpValue = value)
{
Marshal.ThrowExceptionForHR(
Platform.WindowsCreateString((ushort*)lpValue, value.Length, &handle));
}
return handle;
}
public struct MarshalerArray
{
public void Dispose()
{
if (_marshalers != null)
{
foreach (var marshaler in _marshalers)
{
marshaler?.Dispose();
}
}
if (_array != IntPtr.Zero)
{
Marshal.FreeCoTaskMem(_array);
}
}
public IntPtr _array;
public MarshalString[] _marshalers;
}
public static unsafe MarshalerArray CreateMarshalerArray(string[] array)
{
var m = new MarshalerArray();
if (array is null)
{
return m;
}
bool success = false;
try
{
var length = array.Length;
m._array = Marshal.AllocCoTaskMem(length * sizeof(IntPtr));
m._marshalers = new MarshalString[length];
var elements = (IntPtr*)m._array.ToPointer();
for (int i = 0; i < length; i++)
{
m._marshalers[i] = MarshalString.CreateMarshaler(array[i]);
elements[i] = MarshalString.GetAbi(m._marshalers[i]);
};
success = true;
return m;
}
finally
{
if (!success)
{
m.Dispose();
}
}
}
public static (int length, IntPtr data) GetAbiArray(object box)
{
var m = (MarshalerArray)box;
return (m._marshalers?.Length ?? 0, m._array);
}
public static unsafe string[] FromAbiArray(object box)
{
if (box is null)
{
return null;
}
var abi = ((int length, IntPtr data))box;
if (abi.data == IntPtr.Zero)
{
return null;
}
string[] array = new string[abi.length];
var data = (IntPtr*)abi.data.ToPointer();
for (int i = 0; i < abi.length; i++)
{
array[i] = MarshalString.FromAbi(data[i]);
}
return array;
}
public static unsafe void CopyAbiArray(string[] array, object box)
{
var abi = ((int length, IntPtr data))box;
var data = (IntPtr*)abi.data.ToPointer();
for (int i = 0; i < abi.length; i++)
{
array[i] = MarshalString.FromAbi(data[i]);
}
}
public static unsafe (int length, IntPtr data) FromManagedArray(string[] array)
{
if (array is null)
{
return (0, IntPtr.Zero);
}
IntPtr data = IntPtr.Zero;
int i = 0;
bool success = false;
try
{
var length = array.Length;
data = Marshal.AllocCoTaskMem(length * sizeof(IntPtr));
var elements = (IntPtr*)data;
for (i = 0; i < length; i++)
{
elements[i] = MarshalString.FromManaged(array[i]);
}
success = true;
return (i, data);
}
finally
{
if (!success)
{
DisposeAbiArray((i, data));
}
}
}
public static unsafe void CopyManagedArray(string[] array, IntPtr data)
{
if (array is null)
{
return;
}
DisposeAbiArrayElements((array.Length, data));
int i = 0;
bool success = false;
try
{
var length = array.Length;
var elements = (IntPtr*)data;
for (i = 0; i < length; i++)
{
elements[i] = MarshalString.FromManaged(array[i]);
};
success = true;
}
finally
{
if (!success)
{
DisposeAbiArrayElements((i, data));
}
}
}
public static void DisposeMarshalerArray(object box)
{
if (box != null)
((MarshalerArray)box).Dispose();
}
public static unsafe void DisposeAbiArrayElements((int length, IntPtr data) abi)
{
var elements = (IntPtr*)abi.data;
for (int i = 0; i < abi.length; i++)
{
DisposeAbi(elements[i]);
}
}
public static unsafe void DisposeAbiArray(object box)
{
if (box == null) return;
var abi = ((int length, IntPtr data))box;
DisposeAbiArrayElements(abi);
Marshal.FreeCoTaskMem(abi.data);
}
}
#if EMBED
internal
#else
public
#endif
struct MarshalBlittable<T>
{
public struct MarshalerArray
{
public MarshalerArray(Array array) => _gchandle = array is null ? default : GCHandle.Alloc(array, GCHandleType.Pinned);
public void Dispose() => _gchandle.Dispose();
public GCHandle _gchandle;
};
public static MarshalerArray CreateMarshalerArray(Array array) => new MarshalerArray(array);
public static (int length, IntPtr data) GetAbiArray(object box)
{
var m = (MarshalerArray)box;
return m._gchandle.IsAllocated ? (((Array)m._gchandle.Target).Length, m._gchandle.AddrOfPinnedObject()) : (0, IntPtr.Zero);
}
public static unsafe T[] FromAbiArray(object box)
{
if (box is null)
{
return null;
}
var abi = ((int length, IntPtr data))box;
if (abi.data == IntPtr.Zero)
{
return null;
}
// For empty arrays, we can end up returning the same managed object
// when using ReadOnlySpan.ToArray. But a unique object is expected
// by the caller for RCW creation.
if (abi.length == 0)
{
return new T[0];
}
var abiSpan = new ReadOnlySpan<T>(abi.data.ToPointer(), abi.length);
return abiSpan.ToArray();
}
public static unsafe (int length, IntPtr data) FromManagedArray(Array array)
{
if (array is null)
{
return (0, IntPtr.Zero);
}
var length = array.Length;
#pragma warning disable CS8500 // 'T' is always blittable
var byte_length = length * sizeof(T);
#pragma warning restore CS8500
var data = Marshal.AllocCoTaskMem(byte_length);
CopyManagedArray(array, data);
return (length, data);
}
public static unsafe void CopyManagedArray(Array array, IntPtr data)
{
if (array is null)
{
return;
}
var length = array.Length;
#pragma warning disable CS8500 // 'T' is always blittable
var byte_length = length * sizeof(T);
#pragma warning restore CS8500
#if NET
fixed (byte* pArrayData = &MemoryMarshal.GetArrayDataReference(array))
{
Buffer.MemoryCopy(pArrayData, data.ToPointer(), byte_length, byte_length);
}
#else
var array_handle = GCHandle.Alloc(array, GCHandleType.Pinned);
var array_data = array_handle.AddrOfPinnedObject();
Buffer.MemoryCopy(array_data.ToPointer(), data.ToPointer(), byte_length, byte_length);
array_handle.Free();
#endif
}
public static void DisposeMarshalerArray(object box)
{
if (box != null)
((MarshalerArray)box).Dispose();
}
public static void DisposeAbiArray(object box)
{
if (box == null) return;
var abi = ((int length, IntPtr data))box;
Marshal.FreeCoTaskMem(abi.data);
}
}
#if EMBED
internal
#else
public
#endif
class MarshalGeneric<T>
{
#if NET
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicMethods)]
#endif
protected static readonly Type HelperType;
protected static readonly Type AbiType;
protected static readonly Type MarshalerType;
internal static readonly bool MarshalByObjectReferenceValueSupported;
public static readonly Func<T, object> CreateMarshaler;
public static readonly Func<object, object> GetAbi;
public static readonly Action<object, IntPtr> CopyAbi;
public static readonly Func<object, T> FromAbi;
public static readonly Func<T, object> FromManaged;
public static readonly Action<T, IntPtr> CopyManaged;
public static readonly Action<object> DisposeMarshaler;
internal static readonly Func<T, object> CreateMarshaler2;
internal static readonly Action<object> DisposeAbi;
internal static readonly Func<T[], object> CreateMarshalerArray;
internal static readonly Func<object, (int, IntPtr)> GetAbiArray;
internal static readonly Func<object, T[]> FromAbiArray;
internal static readonly Func<T[], (int, IntPtr)> FromManagedArray;
internal static readonly Action<object> DisposeMarshalerArray;
internal static readonly Action<object> DisposeAbiArray;
static MarshalGeneric()
{
// Special case some well known projected types that are blittable.
// For these, we directly load the ABI type and leave everything else
// set to default (null). That is, we have no special marshallers.
if (typeof(T) == typeof(global::System.Numerics.Vector2))
{
HelperType = typeof(global::ABI.System.Numerics.Vector2);
}
else if (typeof(T) == typeof(global::System.Numerics.Vector3))
{
HelperType = typeof(global::ABI.System.Numerics.Vector3);
}
else if (typeof(T) == typeof(global::System.Numerics.Vector4))
{
HelperType = typeof(global::ABI.System.Numerics.Vector4);
}
else if (typeof(T) == typeof(global::System.Numerics.Plane))
{
HelperType = typeof(global::ABI.System.Numerics.Plane);
}
else if (typeof(T) == typeof(global::System.Numerics.Matrix3x2))
{
HelperType = typeof(global::ABI.System.Numerics.Matrix3x2);
}
else if (typeof(T) == typeof(global::System.Numerics.Matrix4x4))
{
HelperType = typeof(global::ABI.System.Numerics.Matrix4x4);
}
else if (typeof(T) == typeof(global::System.Numerics.Quaternion))
{
HelperType = typeof(global::ABI.System.Numerics.Quaternion);
}
else if (typeof(T) == typeof(global::Windows.Foundation.Size))
{
HelperType = typeof(global::ABI.Windows.Foundation.Size);
}
else if (typeof(T) == typeof(global::Windows.Foundation.Point))
{
HelperType = typeof(global::ABI.Windows.Foundation.Point);
}
else if (typeof(T) == typeof(global::Windows.Foundation.Rect))
{
HelperType = typeof(global::ABI.Windows.Foundation.Rect);
}
else if (typeof(T) == typeof(int) ||
typeof(T) == typeof(byte) ||
typeof(T) == typeof(sbyte) ||
typeof(T) == typeof(short) ||
typeof(T) == typeof(ushort) ||
typeof(T) == typeof(uint) ||
typeof(T) == typeof(long) ||
typeof(T) == typeof(ulong) ||
typeof(T) == typeof(float) ||
typeof(T) == typeof(double) ||
typeof(T) == typeof(Guid) ||
typeof(Exception).IsAssignableFrom(typeof(T)))
{
// Special case some well known primitive types that we know might be constructed
// for this type, but not actually used. For these, we just keep all default values.
// No consumer would ever actually be trying to use this marshaller for these types.
return;
}
else if (typeof(T) == typeof(bool))
{
// Same as above, but we do have an ABI type
HelperType = typeof(global::ABI.System.Boolean);
AbiType = typeof(byte);
MarshalerType = typeof(bool);
// Note: we're deliberately using object creation expressions here to create the delegates, rather than using
// method group expressions. This prevents Roslyn from generating a class to store a cached instance. This is
// not needed, because we're executing each of these paths once, and already caching the resulting delegates.
CreateMarshaler = (Func<T, object>)(object)new Func<bool, object>(ABI.System.NonBlittableMarshallingStubs.Boolean_CreateMarshaler);
CreateMarshaler2 = CreateMarshaler;
GetAbi = new Func<object, object>(ABI.System.NonBlittableMarshallingStubs.Boolean_GetAbi);
FromAbi = (Func<object, T>)(object)new Func<object, bool>(ABI.System.NonBlittableMarshallingStubs.Boolean_FromAbi);
CopyAbi = new Action<object, IntPtr>(ABI.System.NonBlittableMarshallingStubs.Boolean_CopyAbi);
FromManaged = (Func<T, object>)(object)new Func<bool, object>(ABI.System.NonBlittableMarshallingStubs.Boolean_FromManaged);
CopyManaged = (Action<T, IntPtr>)(object)new Action<bool, IntPtr>(ABI.System.Boolean.CopyManaged);
DisposeMarshaler = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
DisposeAbi = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
}
else if (typeof(T) == typeof(char))
{
HelperType = typeof(global::ABI.System.Char);
AbiType = typeof(ushort);
MarshalerType = typeof(char);
CreateMarshaler = (Func<T, object>)(object)new Func<char, object>(ABI.System.NonBlittableMarshallingStubs.Char_CreateMarshaler);
CreateMarshaler2 = CreateMarshaler;
GetAbi = new Func<object, object>(ABI.System.NonBlittableMarshallingStubs.Char_GetAbi);
FromAbi = (Func<object, T>)(object)new Func<object, char>(ABI.System.NonBlittableMarshallingStubs.Char_FromAbi);
CopyAbi = new Action<object, IntPtr>(ABI.System.NonBlittableMarshallingStubs.Char_CopyAbi);
FromManaged = (Func<T, object>)(object)new Func<char, object>(ABI.System.NonBlittableMarshallingStubs.Char_FromManaged);
CopyManaged = (Action<T, IntPtr>)(object)new Action<char, IntPtr>(ABI.System.Char.CopyManaged);
DisposeMarshaler = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
DisposeAbi = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
}
else if (typeof(T) == typeof(TimeSpan))
{
// Another well known projected type that we might will be constructed
HelperType = typeof(global::ABI.System.TimeSpan);
AbiType = typeof(global::ABI.System.TimeSpan);
MarshalerType = typeof(global::ABI.System.TimeSpan.Marshaler);
CreateMarshaler = (Func<T, object>)(object)new Func<TimeSpan, object>(ABI.System.NonBlittableMarshallingStubs.TimeSpan_CreateMarshaler);
CreateMarshaler2 = CreateMarshaler;
GetAbi = new Func<object, object>(ABI.System.NonBlittableMarshallingStubs.TimeSpan_GetAbi);
FromAbi = (Func<object, T>)(object)new Func<object, TimeSpan>(ABI.System.NonBlittableMarshallingStubs.TimeSpan_FromAbi);
CopyAbi = new Action<object, IntPtr>(ABI.System.NonBlittableMarshallingStubs.TimeSpan_CopyAbi);
FromManaged = (Func<T, object>)(object)new Func<TimeSpan, object>(ABI.System.NonBlittableMarshallingStubs.TimeSpan_FromManaged);
CopyManaged = (Action<T, IntPtr>)(object)new Action<TimeSpan, IntPtr>(ABI.System.TimeSpan.CopyManaged);
DisposeMarshaler = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
DisposeAbi = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
}
else if (typeof(T) == typeof(DateTimeOffset))
{
// DateTimeOffset also has a custom marshaller and is always constructed.
// We can do the same as with TimeSpan: just special case all delegates.
HelperType = typeof(global::ABI.System.DateTimeOffset);
AbiType = typeof(global::ABI.System.DateTimeOffset);
MarshalerType = typeof(global::ABI.System.DateTimeOffset.Marshaler);
CreateMarshaler = (Func<T, object>)(object)new Func<DateTimeOffset, object>(ABI.System.NonBlittableMarshallingStubs.DateTimeOffset_CreateMarshaler);
CreateMarshaler2 = CreateMarshaler;
GetAbi = new Func<object, object>(ABI.System.NonBlittableMarshallingStubs.DateTimeOffset_GetAbi);
FromAbi = (Func<object, T>)(object)new Func<object, DateTimeOffset>(ABI.System.NonBlittableMarshallingStubs.DateTimeOffset_FromAbi);
CopyAbi = new Action<object, IntPtr>(ABI.System.NonBlittableMarshallingStubs.DateTimeOffset_CopyAbi);
FromManaged = (Func<T, object>)(object)new Func<DateTimeOffset, object>(ABI.System.NonBlittableMarshallingStubs.DateTimeOffset_FromManaged);
CopyManaged = (Action<T, IntPtr>)(object)new Action<DateTimeOffset, IntPtr>(ABI.System.DateTimeOffset.CopyManaged);
DisposeMarshaler = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
DisposeAbi = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
}
else if (typeof(T).IsEnum)
{
Func<T, object> ReturnTypedParameterFunc = (T value) => value;
AbiType = typeof(T);
CreateMarshaler = ReturnTypedParameterFunc;
CreateMarshaler2 = CreateMarshaler;
GetAbi = Marshaler.ReturnParameterFunc;
FromAbi = (object value) => (T)value;
FromManaged = ReturnTypedParameterFunc;
DisposeMarshaler = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
DisposeAbi = ABI.System.NonBlittableMarshallingStubs.NoOpFunc;
if (typeof(T).IsEnum)
{
// For marshaling non-blittable enum arrays via MarshalNonBlittable
if (typeof(T).GetEnumUnderlyingType() == typeof(int))
{
CopyAbi = Marshaler.CopyIntEnumFunc;
CopyManaged = Marshaler.CopyIntEnumDirectFunc.WithTypedT1<T>();
}
else
{
CopyAbi = Marshaler.CopyUIntEnumFunc;
CopyManaged = Marshaler.CopyUIntEnumDirectFunc.WithTypedT1<T>();
}
}
}
else if (typeof(T).IsValueType)
{
// Value types can have custom marshaller types and use value types in places where we can't construct
// delegates in the same efficient way as with reference types. Use the fallback path in this case
HelperType = typeof(T).GetHelperType();
AbiType = typeof(T).GetAbiType();
MarshalerType = typeof(T).GetMarshalerType();
MarshalByObjectReferenceValueSupported = typeof(T).GetMarshaler2Type() == typeof(ObjectReferenceValue);
MarshalGenericFallback<T> fallback = new(HelperType);
CreateMarshaler = fallback.CreateMarshaler;
CreateMarshaler2 = MarshalByObjectReferenceValueSupported ? fallback.CreateMarshaler2 : CreateMarshaler;
GetAbi = fallback.GetAbi;
CopyAbi = fallback.CopyAbi;
FromAbi = fallback.FromAbi;
FromManaged = fallback.FromManaged;
CopyManaged = fallback.CopyManaged;
DisposeMarshaler = fallback.DisposeMarshaler;
DisposeAbi = fallback.DisposeAbi;
CreateMarshalerArray = fallback.CreateMarshalerArray;
GetAbiArray = fallback.GetAbiArray;
FromAbiArray = fallback.FromAbiArray;
FromManagedArray = fallback.FromManagedArray;
DisposeMarshalerArray = fallback.DisposeMarshalerArray;
DisposeAbiArray = fallback.DisposeAbiArray;
}
else
{
// Fallback case for all other types (could be anything, really). These would be reference types,
// which means we can make some assumptions on the shape of the helper type methods. Specifically,
// we expect the returned marshallers to be IObjectReference-s, and the ABI to be an IntPtr value.
HelperType = typeof(T).GetHelperType();
AbiType = typeof(T).GetAbiType();
MarshalerType = typeof(T).GetMarshalerType();
MarshalByObjectReferenceValueSupported = typeof(T).GetMarshaler2Type() == typeof(ObjectReferenceValue);
#if NET
CreateMarshaler = HelperType.GetMethod("CreateMarshaler", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Func<T, IObjectReference>>();
CreateMarshaler2 = MarshalByObjectReferenceValueSupported
? HelperType.GetMethod("CreateMarshaler2", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Func<T, ObjectReferenceValue>>().WithObjectTResult()
: CreateMarshaler;
GetAbi = HelperType.GetMethod("GetAbi", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Func<IObjectReference, IntPtr>>().WithMarshaler2Support();
// CopyAbi = null; (Not used for class types)
FromAbi = HelperType.GetMethod("FromAbi", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Func<IntPtr, T>>().WithObjectT();
FromManaged = HelperType.GetMethod("FromManaged", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Func<T, IntPtr>>().WithObjectTResult();
// CopyManaged = null; (Also not used for class types)
DisposeMarshaler = HelperType.GetMethod("DisposeMarshaler", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Action<IObjectReference>>().WithMarshaler2Support();
DisposeAbi = HelperType.GetMethod("DisposeAbi", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Action<IntPtr>>().WithObjectParams();
CreateMarshalerArray = HelperType.GetMethod("CreateMarshalerArray", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Func<T[], MarshalInterfaceHelper<T>.MarshalerArray>>().WithObjectTResult();
GetAbiArray = HelperType.GetMethod("GetAbiArray", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Func<object, (int, IntPtr)>>();
FromAbiArray = HelperType.GetMethod("FromAbiArray", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Func<object, T[]>>();
FromManagedArray = HelperType.GetMethod("FromManagedArray", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Func<T[], (int, IntPtr)>>();
DisposeMarshalerArray = HelperType.GetMethod("DisposeMarshalerArray", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Action<MarshalInterfaceHelper<T>.MarshalerArray>>().WithObjectParams();
DisposeAbiArray = HelperType.GetMethod("DisposeAbiArray", BindingFlags.Public | BindingFlags.Static)?.CreateDelegate<Action<object>>();
#else
MarshalGenericFallback<T> fallback = new(HelperType);
CreateMarshaler = fallback.CreateMarshaler;
CreateMarshaler2 = MarshalByObjectReferenceValueSupported ? fallback.CreateMarshaler2 : CreateMarshaler;
GetAbi = fallback.GetAbi;
// CopyAbi = null;
FromAbi = fallback.FromAbi;
FromManaged = fallback.FromManaged;
// CopyManaged = null;
DisposeMarshaler = fallback.DisposeMarshaler;
DisposeAbi = fallback.DisposeAbi;
CreateMarshalerArray = fallback.CreateMarshalerArray;
GetAbiArray = fallback.GetAbiArray;
FromAbiArray = fallback.FromAbiArray;
FromManagedArray = fallback.FromManagedArray;
DisposeMarshalerArray = fallback.DisposeMarshalerArray;
DisposeAbiArray = fallback.DisposeAbiArray;
#endif
}
}
}
internal sealed class MarshalGenericFallback<T>
{
#if NET8_0_OR_GREATER
private readonly MethodInvoker _createMarshaler;
private readonly MethodInvoker _getAbi;
private readonly MethodInvoker _copyAbi;
private readonly MethodInvoker _fromAbi;
private readonly MethodInvoker _fromManaged;
private readonly MethodInvoker _copyManaged;
private readonly MethodInvoker _disposeMarshaler;
private readonly MethodInvoker _createMarshaler2;
private readonly MethodInvoker _disposeAbi;
private readonly MethodInvoker _createMarshalerArray;
private readonly MethodInvoker _getAbiArray;
private readonly MethodInvoker _fromAbiArray;
private readonly MethodInvoker _fromManagedArray;
private readonly MethodInvoker _disposeMarshalerArray;
private readonly MethodInvoker _disposeAbiArray;
#else
private readonly MethodInfo _createMarshaler;
private readonly MethodInfo _getAbi;
private readonly MethodInfo _copyAbi;
private readonly MethodInfo _fromAbi;
private readonly MethodInfo _fromManaged;
private readonly MethodInfo _copyManaged;
private readonly MethodInfo _disposeMarshaler;
private readonly MethodInfo _createMarshaler2;
private readonly MethodInfo _disposeAbi;
private readonly MethodInfo _createMarshalerArray;
private readonly MethodInfo _getAbiArray;
private readonly MethodInfo _fromAbiArray;
private readonly MethodInfo _fromManagedArray;
private readonly MethodInfo _disposeMarshalerArray;
private readonly MethodInfo _disposeAbiArray;
#endif
public MarshalGenericFallback(
#if NET
[DynamicallyAccessedMembers(DynamicallyAccessedMemberTypes.PublicMethods)]
#endif
Type helperType)
{
#if NET8_0_OR_GREATER
_createMarshaler = MarshalExtensions.TryGetMethodInvoker(helperType, "CreateMarshaler");
_getAbi = MarshalExtensions.TryGetMethodInvoker(helperType, "GetAbi");
_copyAbi = MarshalExtensions.TryGetMethodInvoker(helperType, "CopyAbi");
_fromAbi = MarshalExtensions.TryGetMethodInvoker(helperType, "FromAbi");
_fromManaged = MarshalExtensions.TryGetMethodInvoker(helperType, "FromManaged");
_copyManaged = MarshalExtensions.TryGetMethodInvoker(helperType, "CopyManaged");
_disposeMarshaler = MarshalExtensions.TryGetMethodInvoker(helperType, "DisposeMarshaler");
_createMarshaler2 = MarshalExtensions.TryGetMethodInvoker(helperType, "CreateMarshaler2");
_disposeAbi = MarshalExtensions.TryGetMethodInvoker(helperType, "DisposeAbi");
_createMarshalerArray = MarshalExtensions.TryGetMethodInvoker(helperType, "CreateMarshalerArray");
_getAbiArray = MarshalExtensions.TryGetMethodInvoker(helperType, "GetAbiArray");
_fromAbiArray = MarshalExtensions.TryGetMethodInvoker(helperType, "FromAbiArray");
_fromManagedArray = MarshalExtensions.TryGetMethodInvoker(helperType, "FromManagedArray");
_disposeMarshalerArray = MarshalExtensions.TryGetMethodInvoker(helperType, "DisposeMarshalerArray");
_disposeAbiArray = MarshalExtensions.TryGetMethodInvoker(helperType, "DisposeAbiArray");
#else
_createMarshaler = helperType.GetMethod("CreateMarshaler", BindingFlags.Public | BindingFlags.Static);
_getAbi = helperType.GetMethod("GetAbi", BindingFlags.Public | BindingFlags.Static);
_copyAbi = helperType.GetMethod("CopyAbi", BindingFlags.Public | BindingFlags.Static);
_fromAbi = helperType.GetMethod("FromAbi", BindingFlags.Public | BindingFlags.Static);
_fromManaged = helperType.GetMethod("FromManaged", BindingFlags.Public | BindingFlags.Static);
_copyManaged = helperType.GetMethod("CopyManaged", BindingFlags.Public | BindingFlags.Static);
_disposeMarshaler = helperType.GetMethod("DisposeMarshaler", BindingFlags.Public | BindingFlags.Static);
_createMarshaler2 = helperType.GetMethod("CreateMarshaler2", BindingFlags.Public | BindingFlags.Static);
_disposeAbi = helperType.GetMethod("DisposeAbi", BindingFlags.Public | BindingFlags.Static);
_createMarshalerArray = helperType.GetMethod("CreateMarshalerArray", BindingFlags.Public | BindingFlags.Static);
_getAbiArray = helperType.GetMethod("GetAbiArray", BindingFlags.Public | BindingFlags.Static);
_fromAbiArray = helperType.GetMethod("FromAbiArray", BindingFlags.Public | BindingFlags.Static);
_fromManagedArray = helperType.GetMethod("FromManagedArray", BindingFlags.Public | BindingFlags.Static);
_disposeMarshalerArray = helperType.GetMethod("DisposeMarshalerArray", BindingFlags.Public | BindingFlags.Static);
_disposeAbiArray = helperType.GetMethod("DisposeAbiArray", BindingFlags.Public | BindingFlags.Static);
#endif
}
public object CreateMarshaler(T arg)
{
#if NET8_0_OR_GREATER
return _createMarshaler.Invoke(null, arg);
#else
return _createMarshaler.Invoke(null, new object[] { arg });
#endif
}
public object CreateMarshaler2(T arg)
{
#if NET8_0_OR_GREATER
return _createMarshaler2.Invoke(null, arg);
#else
return _createMarshaler2.Invoke(null, new object[] { arg });
#endif
}
public object GetAbi(object arg)
{
// In the fallback case (ie. when MarshalGenericFallback<T> is used), we can't know whether the input
// marshaller will actually be an ObjectReferenceValue or not (which could be any other type). So to
// handle all possible cases, we just special case the value marshaller and get the ABI directly.
if (arg is ObjectReferenceValue objectReferenceValue)
{
return objectReferenceValue.GetAbi();
}
#if NET8_0_OR_GREATER
return _getAbi.Invoke(null, arg);
#else
return _getAbi.Invoke(null, new object[] { arg });
#endif
}
public void CopyAbi(object arg, IntPtr dest)
{
#if NET8_0_OR_GREATER
_ = _copyAbi.Invoke(null, arg, dest);
#else
_ = _copyAbi.Invoke(null, new[] { arg, dest });
#endif
}
public T FromAbi(object arg)
{
#if NET8_0_OR_GREATER
return (T)_fromAbi.Invoke(null, arg);
#else
return (T)_fromAbi.Invoke(null, new[] { arg });
#endif
}
public object FromManaged(T arg)
{
#if NET8_0_OR_GREATER
return _fromManaged.Invoke(null, arg);
#else
return _fromManaged.Invoke(null, new object[] { arg });
#endif
}
public void CopyManaged(T arg, IntPtr dest)
{
#if NET8_0_OR_GREATER
_ = _copyManaged.Invoke(null, arg, dest);
#else
_ = _copyManaged.Invoke(null, new object[] { arg, dest });
#endif
}
public void DisposeMarshaler(object arg)
{
// Same special casing for ObjectReferenceValue as above.
if (arg is ObjectReferenceValue objectReferenceValue)
{
objectReferenceValue.Dispose();
}
else
{
#if NET8_0_OR_GREATER
_disposeMarshaler.Invoke(null, arg);
#else
_disposeMarshaler.Invoke(null, new[] { arg });
#endif
}
}
public void DisposeAbi(object arg)
{
#if NET8_0_OR_GREATER
_ = _disposeAbi.Invoke(null, arg);
#else
_ = _disposeAbi.Invoke(null, new object[] { arg });
#endif
}
public object CreateMarshalerArray(T[] arg)
{
#if NET8_0_OR_GREATER
return _createMarshalerArray.Invoke(null, arg);
#else
return _createMarshalerArray.Invoke(null, new[] { arg });
#endif
}
public (int, IntPtr) GetAbiArray(object arg)
{
#if NET8_0_OR_GREATER
return ((int, IntPtr))_getAbiArray.Invoke(null, arg);
#else
return ((int, IntPtr))_getAbiArray.Invoke(null, new object[] { arg });
#endif
}
public T[] FromAbiArray(object arg)
{
#if NET8_0_OR_GREATER
return (T[])_fromAbiArray.Invoke(null, arg);
#else
return (T[])_fromAbiArray.Invoke(null, new[] { arg });
#endif
}
public (int, IntPtr) FromManagedArray(T[] arg)
{
#if NET8_0_OR_GREATER
return ((int, IntPtr))_fromManagedArray.Invoke(null, arg);
#else
return ((int, IntPtr))_fromManagedArray.Invoke(null, new object[] { arg });
#endif
}