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May 2026 release
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.nuget/directxmath.nuspec

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<owners>microsoft,directxtk</owners>
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<summary>DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps.</summary>
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<description>The DirectXMath API provides SIMD-friendly C++ types and functions for common linear algebra and graphics math operations common to DirectX applications. The library provides optimized versions for Windows 32-bit (x86), Windows 64-bit (x64), and Windows on ARM through SSE2 and ARM-NEON intrinsics support in the Visual Studio compiler.</description>
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<releaseNotes>Matches the April 2025 release.</releaseNotes>
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<releaseNotes>Matches the May 2026 release.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkID=615560</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXMath.git" />
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<icon>images\icon.jpg</icon>

CHANGELOG.md

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## Release History
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### May 2026
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* Defaulted C++20 `operator==` and `operator<=>` added for `XMFLOAT3`
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* Fix C++20 comparison operators for `XMFLOAT3X3`, `XMFLOAT4X3`, `XMFLOAT3X4`, and `XMFLOAT4X4`
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* SIMD optimized implementations for `XMLoadFloat3SE` and `XMStoreFloat3SE`
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* Minor SSE4.1 optimization for `XMLoadFloat3A`, `XMLoadFloat4x3`, and `XMLoadFloat4x3A`
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* Fix `XMVectorSwizzle` and `XMVectorPermute` for GCC strict-aliasing optimizer
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* C++17 and later use `inline constexpr` for `XMGLOBALCONST` to support C++20 Modules
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* Improved clang for Windows usage of cpuid intrinsics
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* CMake project updates including minimum version 3.21 and additional build switches
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### April 2025 (3.20b)
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* `XM_DEPRECATED` macro uses C++14 ``[[deprecated]]`` standard attribute when supported
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* Cmake project updates with build options for XDSP and SHMath

CMakeLists.txt

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cmake_policy(SET CMP0162 NEW)
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endif()
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set(DIRECTXMATH_VERSION 3.20)
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set(DIRECTXMATH_VERSION 3.21)
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if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
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set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")

Inc/DirectXMath.h

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#error DirectX Math requires C++
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#endif
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#define DIRECTX_MATH_VERSION 320
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#define DIRECTX_MATH_VERSION 321
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#if defined(_MSC_VER) && (_MSC_VER < 1910)
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#error DirectX Math requires Visual C++ 2017 or later.

README.md

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Copyright (c) Microsoft Corporation.
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## April 2025
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## May 2026
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This package contains the DirectXMath library, an all inline SIMD C++ linear algebra library for use in games and graphics apps.
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