diff --git a/.github/skills/release/SKILL.md b/.github/skills/release/SKILL.md index 1f314a59..87dacd2d 100644 --- a/.github/skills/release/SKILL.md +++ b/.github/skills/release/SKILL.md @@ -59,7 +59,8 @@ description: Guide for performing the DirectXMath release process. Use this skil ### Phase 8: Finalize -When fully completed, be sure to update the GitHub release with links to the matching NuGet packages and the VCPKG port. +20. When fully completed, be sure to update the GitHub release with links to the matching NuGet packages and the VCPKG port. +21. Contact the Visual C++ compiler team and have them update `src/qa/suites/common/TestAssets.xml` to use the release's commit ids for DirectXMath and the Test Suite to be included in their test coverage. ## Key Scripts diff --git a/CHANGELOG.md b/CHANGELOG.md index 6098bd26..21a7ca54 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,6 +6,9 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXM ## Release History +### June 2026 (3.21b) +* `constexpr` added to C++20 comparison operators for `XMFLOAT3X3`, `XMFLOAT4X3`, `XMFLOAT3X4`, and `XMFLOAT4X4` + ### May 2026 (3.21) * Defaulted C++20 `operator==` and `operator<=>` added for `XMFLOAT3` * Fix C++20 comparison operators for `XMFLOAT3X3`, `XMFLOAT4X3`, `XMFLOAT3X4`, and `XMFLOAT4X4` diff --git a/README.md b/README.md index ce3da77b..60cabff6 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ https://github.com/Microsoft/DirectXMath Copyright (c) Microsoft Corporation. -## May 2026 +## June 2026 This package contains the DirectXMath library, an all inline SIMD C++ linear algebra library for use in games and graphics apps.