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3 changes: 2 additions & 1 deletion .github/skills/release/SKILL.md
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Expand Up @@ -59,7 +59,8 @@ description: Guide for performing the DirectXMath release process. Use this skil

### Phase 8: Finalize

When fully completed, be sure to update the GitHub release with links to the matching NuGet packages and the VCPKG port.
20. When fully completed, be sure to update the GitHub release with links to the matching NuGet packages and the VCPKG port.
21. Contact the Visual C++ compiler team and have them update `src/qa/suites/common/TestAssets.xml` to use the release's commit ids for DirectXMath and the Test Suite to be included in their test coverage.

## Key Scripts

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3 changes: 3 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -6,6 +6,9 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXM

## Release History

### June 2026 (3.21b)
* `constexpr` added to C++20 comparison operators for `XMFLOAT3X3`, `XMFLOAT4X3`, `XMFLOAT3X4`, and `XMFLOAT4X4`

### May 2026 (3.21)
* Defaulted C++20 `operator==` and `operator<=>` added for `XMFLOAT3`
* Fix C++20 comparison operators for `XMFLOAT3X3`, `XMFLOAT4X3`, `XMFLOAT3X4`, and `XMFLOAT4X4`
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -6,7 +6,7 @@ https://github.com/Microsoft/DirectXMath

Copyright (c) Microsoft Corporation.

## May 2026
## June 2026

This package contains the DirectXMath library, an all inline SIMD C++ linear algebra library for use in games and graphics apps.

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