|
159 | 159 | <LinkIncremental>false</LinkIncremental> |
160 | 160 | </PropertyGroup> |
161 | 161 | <PropertyGroup> |
162 | | - <IncludePath>..;..\ext;$(IntDir)\CompiledShaders;$(IncludePath);</IncludePath> |
| 162 | + <IncludePath>..;..\ext;$(IntDir);$(IncludePath);</IncludePath> |
163 | 163 | </PropertyGroup> |
164 | 164 | <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> |
165 | 165 | <ClCompile> |
|
375 | 375 | <FileType>Document</FileType> |
376 | 376 | <ShaderModel>5.0</ShaderModel> |
377 | 377 | <VariableName>g_%(Filename)</VariableName> |
378 | | - <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\CompiledShaders\%(Filename).h</HeaderFileOutput> |
379 | | - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> |
| 378 | + <HeaderFileOutput>$(IntDir)\%(Filename).h</HeaderFileOutput> |
| 379 | + <ObjectFileOutput /> |
380 | 380 | </None> |
381 | 381 | <None Include="Shaders\PbrShared.hlsl"> |
382 | 382 | <FileType>Document</FileType> |
383 | 383 | <ShaderModel>5.0</ShaderModel> |
384 | 384 | <VariableName>g_%(Filename)</VariableName> |
385 | | - <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\CompiledShaders\%(Filename).h</HeaderFileOutput> |
386 | | - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> |
| 385 | + <HeaderFileOutput>$(IntDir)\%(Filename).h</HeaderFileOutput> |
| 386 | + <ObjectFileOutput /> |
387 | 387 | </None> |
388 | 388 | <FxCompile Include="Shaders\PbrPixelShader.hlsl"> |
389 | 389 | <FileType>Document</FileType> |
|
392 | 392 | <VariableName>g_psPbrMain</VariableName> |
393 | 393 | <EnableDebuggingInformation>true</EnableDebuggingInformation> |
394 | 394 | <VariableName>g_%(Filename)</VariableName> |
395 | | - <HeaderFileOutput>$(IntDir)\CompiledShaders\%(Filename).h</HeaderFileOutput> |
| 395 | + <HeaderFileOutput>$(IntDir)\%(Filename).h</HeaderFileOutput> |
396 | 396 | <ObjectFileOutput /> |
397 | 397 | </FxCompile> |
398 | 398 | <FxCompile Include="Shaders\PbrVertexShader.hlsl"> |
399 | 399 | <FileType>Document</FileType> |
400 | 400 | <DeploymentContent>false</DeploymentContent> |
401 | | - <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> |
402 | 401 | <ShaderType>Vertex</ShaderType> |
403 | 402 | <ShaderModel>5.0</ShaderModel> |
404 | 403 | <VariableName>g_%(Filename)</VariableName> |
405 | 404 | <ObjectFileOutput /> |
406 | | - <HeaderFileOutput>$(IntDir)\CompiledShaders\%(Filename).h</HeaderFileOutput> |
| 405 | + <HeaderFileOutput>$(IntDir)\%(Filename).h</HeaderFileOutput> |
407 | 406 | <DeploymentContent /> |
408 | 407 | </FxCompile> |
409 | 408 | <None Include="Shaders\HighlightShared.hlsl"> |
410 | 409 | <FileType>Document</FileType> |
411 | 410 | <ShaderModel>5.0</ShaderModel> |
412 | 411 | <VariableName>g_%(Filename)</VariableName> |
413 | | - <HeaderFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\CompiledShaders\%(Filename).h</HeaderFileOutput> |
414 | | - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" /> |
| 412 | + <HeaderFileOutput>$(IntDir)\%(Filename).h</HeaderFileOutput> |
| 413 | + <ObjectFileOutput /> |
415 | 414 | </None> |
416 | 415 | <FxCompile Include="Shaders\HighlightPixelShader.hlsl"> |
417 | 416 | <ShaderType>Pixel</ShaderType> |
418 | 417 | <ShaderModel>5.0</ShaderModel> |
419 | 418 | <VariableName>g_%(Filename)</VariableName> |
420 | | - <HeaderFileOutput>$(IntDir)\CompiledShaders\%(Filename).h</HeaderFileOutput> |
| 419 | + <HeaderFileOutput>$(IntDir)\%(Filename).h</HeaderFileOutput> |
421 | 420 | <ObjectFileOutput /> |
422 | 421 | </FxCompile> |
423 | 422 | <FxCompile Include="Shaders\HighlightVertexShader.hlsl"> |
424 | 423 | <ShaderType>Vertex</ShaderType> |
425 | 424 | <ShaderModel>5.0</ShaderModel> |
426 | 425 | <VariableName>g_%(Filename)</VariableName> |
427 | | - <HeaderFileOutput>$(IntDir)\CompiledShaders\%(Filename).h</HeaderFileOutput> |
428 | | - <ObjectFileOutput Condition="'$(Configuration)|$(Platform)'=='Release|ARM'"> |
429 | | - </ObjectFileOutput> |
| 426 | + <HeaderFileOutput>$(IntDir)\%(Filename).h</HeaderFileOutput> |
| 427 | + <ObjectFileOutput /> |
430 | 428 | </FxCompile> |
431 | 429 | </ItemGroup> |
432 | 430 | <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |
|
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