-
Notifications
You must be signed in to change notification settings - Fork 469
Expand file tree
/
Copy pathsharedworker.iterable.generated.d.ts
More file actions
306 lines (279 loc) · 21.3 KB
/
sharedworker.iterable.generated.d.ts
File metadata and controls
306 lines (279 loc) · 21.3 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
/////////////////////////////
/// SharedWorker Iterable APIs
/////////////////////////////
interface CSSNumericArray {
[Symbol.iterator](): ArrayIterator<CSSNumericValue>;
entries(): ArrayIterator<[number, CSSNumericValue]>;
keys(): ArrayIterator<number>;
values(): ArrayIterator<CSSNumericValue>;
}
interface CSSTransformValue {
[Symbol.iterator](): ArrayIterator<CSSTransformComponent>;
entries(): ArrayIterator<[number, CSSTransformComponent]>;
keys(): ArrayIterator<number>;
values(): ArrayIterator<CSSTransformComponent>;
}
interface CSSUnparsedValue {
[Symbol.iterator](): ArrayIterator<CSSUnparsedSegment>;
entries(): ArrayIterator<[number, CSSUnparsedSegment]>;
keys(): ArrayIterator<number>;
values(): ArrayIterator<CSSUnparsedSegment>;
}
interface Cache {
/**
* The **`addAll()`** method of the Cache interface takes an array of URLs, retrieves them, and adds the resulting response objects to the given cache.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/Cache/addAll)
*/
addAll(requests: Iterable<RequestInfo>): Promise<void>;
}
interface CanvasPath {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/roundRect) */
roundRect(x: number, y: number, w: number, h: number, radii?: number | DOMPointInit | Iterable<number | DOMPointInit>): void;
}
interface CanvasPathDrawingStyles {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/CanvasRenderingContext2D/setLineDash) */
setLineDash(segments: Iterable<number>): void;
}
interface DOMStringList {
[Symbol.iterator](): ArrayIterator<string>;
}
interface FileList {
[Symbol.iterator](): ArrayIterator<File>;
}
interface FontFaceSet extends Set<FontFace> {
}
interface FormDataIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {
[Symbol.iterator](): FormDataIterator<T>;
}
interface FormData {
[Symbol.iterator](): FormDataIterator<[string, FormDataEntryValue]>;
/** Returns an array of key, value pairs for every entry in the list. */
entries(): FormDataIterator<[string, FormDataEntryValue]>;
/** Returns a list of keys in the list. */
keys(): FormDataIterator<string>;
/** Returns a list of values in the list. */
values(): FormDataIterator<FormDataEntryValue>;
}
interface HeadersIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {
[Symbol.iterator](): HeadersIterator<T>;
}
interface Headers {
[Symbol.iterator](): HeadersIterator<[string, string]>;
/** Returns an iterator allowing to go through all key/value pairs contained in this object. */
entries(): HeadersIterator<[string, string]>;
/** Returns an iterator allowing to go through all keys of the key/value pairs contained in this object. */
keys(): HeadersIterator<string>;
/** Returns an iterator allowing to go through all values of the key/value pairs contained in this object. */
values(): HeadersIterator<string>;
}
interface IDBDatabase {
/**
* The **`transaction`** method of the IDBDatabase interface immediately returns a transaction object (IDBTransaction) containing the IDBTransaction.objectStore method, which you can use to access your object store.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/IDBDatabase/transaction)
*/
transaction(storeNames: string | Iterable<string>, mode?: IDBTransactionMode, options?: IDBTransactionOptions): IDBTransaction;
}
interface IDBObjectStore {
/**
* The **`createIndex()`** method of the field/column defining a new data point for each database record to contain.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/IDBObjectStore/createIndex)
*/
createIndex(name: string, keyPath: string | Iterable<string>, options?: IDBIndexParameters): IDBIndex;
}
interface MessageEvent<T = any> {
/** @deprecated */
initMessageEvent(type: string, bubbles?: boolean, cancelable?: boolean, data?: any, origin?: string, lastEventId?: string, source?: MessageEventSource | null, ports?: Iterable<MessagePort>): void;
}
interface StylePropertyMapReadOnlyIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {
[Symbol.iterator](): StylePropertyMapReadOnlyIterator<T>;
}
interface StylePropertyMapReadOnly {
[Symbol.iterator](): StylePropertyMapReadOnlyIterator<[string, Iterable<CSSStyleValue>]>;
entries(): StylePropertyMapReadOnlyIterator<[string, Iterable<CSSStyleValue>]>;
keys(): StylePropertyMapReadOnlyIterator<string>;
values(): StylePropertyMapReadOnlyIterator<Iterable<CSSStyleValue>>;
}
interface SubtleCrypto {
/**
* The **`deriveKey()`** method of the SubtleCrypto interface can be used to derive a secret key from a master key.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/deriveKey)
*/
deriveKey(algorithm: AlgorithmIdentifier | EcdhKeyDeriveParams | HkdfParams | Pbkdf2Params, baseKey: CryptoKey, derivedKeyType: AlgorithmIdentifier | AesDerivedKeyParams | HmacImportParams | HkdfParams | Pbkdf2Params, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
/**
* The **`generateKey()`** method of the SubtleCrypto interface is used to generate a new key (for symmetric algorithms) or key pair (for public-key algorithms).
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/generateKey)
*/
generateKey(algorithm: RsaHashedKeyGenParams & { name: "RSA-OAEP" }, extractable: boolean, keyUsages: readonly ("encrypt" | "decrypt" | "wrapKey" | "unwrapKey")[]): Promise<CryptoKeyPair>;
generateKey(algorithm: (RsaHashedKeyGenParams & { name: "RSA-PSS" | "RSASSA-PKCS1-v1_5" }) | EcKeyGenParams | "Ed25519" | { name: "Ed25519" } | "Ed448" | { name: "Ed448" }, extractable: boolean, keyUsages: readonly ("sign" | "verify")[]): Promise<CryptoKeyPair>;
generateKey(algorithm: "X25519" | { name: "X25519" } | "X448" | { name: "X448" }, extractable: boolean, keyUsages: readonly ("deriveKey" | "deriveBits")[]): Promise<CryptoKeyPair>;
generateKey(algorithm: AesKeyGenParams & { name: "AES-CBC" | "AES-CTR" | "AES-GCM" }, extractable: boolean, keyUsages: readonly ("encrypt" | "decrypt" | "wrapKey" | "unwrapKey")[]): Promise<CryptoKey>;
generateKey(algorithm: AesKeyGenParams & { name: "AES-KW" }, extractable: boolean, keyUsages: readonly ("wrapKey" | "unwrapKey")[]): Promise<CryptoKey>;
generateKey(algorithm: HmacKeyGenParams, extractable: boolean, keyUsages: readonly ("sign" | "verify")[]): Promise<CryptoKey>;
generateKey(algorithm: AlgorithmIdentifier, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey | CryptoKeyPair>;
/**
* The **`importKey()`** method of the SubtleCrypto interface imports a key: that is, it takes as input a key in an external, portable format and gives you a CryptoKey object that you can use in the Web Crypto API.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/importKey)
*/
importKey(format: "jwk", keyData: JsonWebKey, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: ReadonlyArray<KeyUsage>): Promise<CryptoKey>;
importKey(format: Exclude<KeyFormat, "jwk">, keyData: BufferSource, algorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
/**
* The **`unwrapKey()`** method of the SubtleCrypto interface 'unwraps' a key.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/SubtleCrypto/unwrapKey)
*/
unwrapKey(format: KeyFormat, wrappedKey: BufferSource, unwrappingKey: CryptoKey, unwrapAlgorithm: AlgorithmIdentifier | RsaOaepParams | AesCtrParams | AesCbcParams | AesGcmParams, unwrappedKeyAlgorithm: AlgorithmIdentifier | RsaHashedImportParams | EcKeyImportParams | HmacImportParams | AesKeyAlgorithm, extractable: boolean, keyUsages: Iterable<KeyUsage>): Promise<CryptoKey>;
}
interface URLSearchParamsIterator<T> extends IteratorObject<T, BuiltinIteratorReturn, unknown> {
[Symbol.iterator](): URLSearchParamsIterator<T>;
}
interface URLSearchParams {
[Symbol.iterator](): URLSearchParamsIterator<[string, string]>;
/** Returns an array of key, value pairs for every entry in the search params. */
entries(): URLSearchParamsIterator<[string, string]>;
/** Returns a list of keys in the search params. */
keys(): URLSearchParamsIterator<string>;
/** Returns a list of values in the search params. */
values(): URLSearchParamsIterator<string>;
}
interface WEBGL_draw_buffers {
/**
* The **`WEBGL_draw_buffers.drawBuffersWEBGL()`** method is part of the WebGL API and allows you to define the draw buffers to which all fragment colors are written.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_draw_buffers/drawBuffersWEBGL)
*/
drawBuffersWEBGL(buffers: Iterable<GLenum>): void;
}
interface WEBGL_multi_draw {
/**
* The **`WEBGL_multi_draw.multiDrawArraysInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysInstancedWEBGL)
*/
multiDrawArraysInstancedWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
/**
* The **`WEBGL_multi_draw.multiDrawArraysWEBGL()`** method of the WebGL API renders multiple primitives from array data.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawArraysWEBGL)
*/
multiDrawArraysWEBGL(mode: GLenum, firstsList: Int32Array<ArrayBufferLike> | Iterable<GLint>, firstsOffset: number, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, drawcount: GLsizei): void;
/**
* The **`WEBGL_multi_draw.multiDrawElementsInstancedWEBGL()`** method of the WebGL API renders multiple primitives from array data.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsInstancedWEBGL)
*/
multiDrawElementsInstancedWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, instanceCountsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, instanceCountsOffset: number, drawcount: GLsizei): void;
/**
* The **`WEBGL_multi_draw.multiDrawElementsWEBGL()`** method of the WebGL API renders multiple primitives from array data.
*
* [MDN Reference](https://developer.mozilla.org/docs/Web/API/WEBGL_multi_draw/multiDrawElementsWEBGL)
*/
multiDrawElementsWEBGL(mode: GLenum, countsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, countsOffset: number, type: GLenum, offsetsList: Int32Array<ArrayBufferLike> | Iterable<GLsizei>, offsetsOffset: number, drawcount: GLsizei): void;
}
interface WebGL2RenderingContextBase {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLfloat>, srcOffset?: number): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLint>, srcOffset?: number): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/clearBuffer) */
clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable<GLuint>, srcOffset?: number): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/drawBuffers) */
drawBuffers(buffers: Iterable<GLenum>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getActiveUniforms) */
getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable<GLuint>, pname: GLenum): any;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/getUniformIndices) */
getUniformIndices(program: WebGLProgram, uniformNames: Iterable<string>): GLuint[] | null;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateFramebuffer) */
invalidateFramebuffer(target: GLenum, attachments: Iterable<GLenum>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/invalidateSubFramebuffer) */
invalidateSubFramebuffer(target: GLenum, attachments: Iterable<GLenum>, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings) */
transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable<string>, bufferMode: GLenum): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
uniform1uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
uniform2uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
uniform3uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniform) */
uniform4uiv(location: WebGLUniformLocation | null, data: Iterable<GLuint>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
vertexAttribI4iv(index: GLuint, values: Iterable<GLint>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/vertexAttribI) */
vertexAttribI4uiv(index: GLuint, values: Iterable<GLuint>): void;
}
interface WebGL2RenderingContextOverloads {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform1fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform1iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform2fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform2iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform3fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform3iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform4fv(location: WebGLUniformLocation | null, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform4iv(location: WebGLUniformLocation | null, data: Iterable<GLint>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGL2RenderingContext/uniformMatrix) */
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable<GLfloat>, srcOffset?: number, srcLength?: GLuint): void;
}
interface WebGLRenderingContextBase {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
vertexAttrib1fv(index: GLuint, values: Iterable<GLfloat>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
vertexAttrib2fv(index: GLuint, values: Iterable<GLfloat>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
vertexAttrib3fv(index: GLuint, values: Iterable<GLfloat>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/vertexAttrib) */
vertexAttrib4fv(index: GLuint, values: Iterable<GLfloat>): void;
}
interface WebGLRenderingContextOverloads {
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform1fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform1iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform2fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform2iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform3fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform3iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform4fv(location: WebGLUniformLocation | null, v: Iterable<GLfloat>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniform) */
uniform4iv(location: WebGLUniformLocation | null, v: Iterable<GLint>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
/** [MDN Reference](https://developer.mozilla.org/docs/Web/API/WebGLRenderingContext/uniformMatrix) */
uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable<GLfloat>): void;
}