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@@ -15083,6 +15092,44 @@ declare var FragmentDirective: {
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new(): FragmentDirective;
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};
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+
/**
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* The **`GPUAdapter`** interface of the WebGPU API represents a GPU adapter. From this you can request a GPUDevice, adapter info, features, and limits.
* The **`features`** read-only property of the GPUAdapter interface returns a GPUSupportedFeatures object that describes additional functionality supported by the adapter.
* The **`limits`** read-only property of the GPUAdapter interface returns a GPUSupportedLimits object that describes the limits supported by the adapter.
* The **`requestDevice()`** method of the GPUAdapter interface returns a Promise that fulfills with a GPUDevice object, which is the primary interface for communicating with the GPU.
* The **`GPUAdapter`** interface of the WebGPU API represents a GPU adapter. From this you can request a GPUDevice, adapter info, features, and limits.
* The **`features`** read-only property of the GPUAdapter interface returns a GPUSupportedFeatures object that describes additional functionality supported by the adapter.
* The **`limits`** read-only property of the GPUAdapter interface returns a GPUSupportedLimits object that describes the limits supported by the adapter.
* The **`requestDevice()`** method of the GPUAdapter interface returns a Promise that fulfills with a GPUDevice object, which is the primary interface for communicating with the GPU.
* The **`GPUAdapter`** interface of the WebGPU API represents a GPU adapter. From this you can request a GPUDevice, adapter info, features, and limits.
* The **`features`** read-only property of the GPUAdapter interface returns a GPUSupportedFeatures object that describes additional functionality supported by the adapter.
* The **`limits`** read-only property of the GPUAdapter interface returns a GPUSupportedLimits object that describes the limits supported by the adapter.
* The **`requestDevice()`** method of the GPUAdapter interface returns a Promise that fulfills with a GPUDevice object, which is the primary interface for communicating with the GPU.
@@ -15069,6 +15078,44 @@ declare var FragmentDirective: {
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new(): FragmentDirective;
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};
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+
/**
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+
* The **`GPUAdapter`** interface of the WebGPU API represents a GPU adapter. From this you can request a GPUDevice, adapter info, features, and limits.
* The **`features`** read-only property of the GPUAdapter interface returns a GPUSupportedFeatures object that describes additional functionality supported by the adapter.
* The **`limits`** read-only property of the GPUAdapter interface returns a GPUSupportedLimits object that describes the limits supported by the adapter.
* The **`requestDevice()`** method of the GPUAdapter interface returns a Promise that fulfills with a GPUDevice object, which is the primary interface for communicating with the GPU.
* The **`GPUAdapter`** interface of the WebGPU API represents a GPU adapter. From this you can request a GPUDevice, adapter info, features, and limits.
* The **`features`** read-only property of the GPUAdapter interface returns a GPUSupportedFeatures object that describes additional functionality supported by the adapter.
* The **`limits`** read-only property of the GPUAdapter interface returns a GPUSupportedLimits object that describes the limits supported by the adapter.
* The **`requestDevice()`** method of the GPUAdapter interface returns a Promise that fulfills with a GPUDevice object, which is the primary interface for communicating with the GPU.
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