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// Copyright (c) Microsoft. All rights reserved.
using Microsoft.Agents.AI;
using Microsoft.Agents.AI.DurableTask;
using Microsoft.Azure.Functions.Worker;
using Microsoft.DurableTask;
using Microsoft.Extensions.Logging;
namespace LongRunningTools;
public static class FunctionTriggers
{
[Function(nameof(RunOrchestrationAsync))]
public static async Task<object> RunOrchestrationAsync(
[OrchestrationTrigger] TaskOrchestrationContext context)
{
// Get the input from the orchestration
ContentGenerationInput input = context.GetInput<ContentGenerationInput>()
?? throw new InvalidOperationException("Content generation input is required");
// Get the writer agent
DurableAIAgent writerAgent = context.GetAgent("Writer");
AgentSession writerSession = await writerAgent.CreateSessionAsync();
// Set initial status
context.SetCustomStatus($"Starting content generation for topic: {input.Topic}");
// Step 1: Generate initial content
AgentResponse<GeneratedContent> writerResponse = await writerAgent.RunAsync<GeneratedContent>(
message: $"Write a short article about '{input.Topic}'.",
session: writerSession);
GeneratedContent content = writerResponse.Result;
// Human-in-the-loop iteration - we set a maximum number of attempts to avoid infinite loops
int iterationCount = 0;
while (iterationCount++ < input.MaxReviewAttempts)
{
// NOTE: CustomStatus has a 16 KB UTF-16 limit in Durable Functions.
// Only include short metadata here - the full content is passed via activity inputs/outputs.
context.SetCustomStatus(
new
{
message = "Requesting human feedback.",
approvalTimeoutHours = input.ApprovalTimeoutHours,
iterationCount,
contentTitle = content.Title,
});
// Step 2: Notify user to review the content
await context.CallActivityAsync(nameof(NotifyUserForApproval), content);
// Step 3: Wait for human feedback with configurable timeout
HumanApprovalResponse humanResponse;
try
{
humanResponse = await context.WaitForExternalEvent<HumanApprovalResponse>(
eventName: "HumanApproval",
timeout: TimeSpan.FromHours(input.ApprovalTimeoutHours));
}
catch (OperationCanceledException)
{
// Timeout occurred - treat as rejection
context.SetCustomStatus(
new
{
message = $"Human approval timed out after {input.ApprovalTimeoutHours} hour(s). Treating as rejection.",
iterationCount,
});
throw new TimeoutException($"Human approval timed out after {input.ApprovalTimeoutHours} hour(s).");
}
if (humanResponse.Approved)
{
context.SetCustomStatus(new
{
message = "Content approved by human reviewer. Publishing content...",
contentTitle = content.Title,
});
// Step 4: Publish the approved content
await context.CallActivityAsync(nameof(PublishContent), content);
context.SetCustomStatus(new
{
message = $"Content published successfully at {context.CurrentUtcDateTime:s}",
humanFeedback = humanResponse,
contentTitle = content.Title,
});
return new { content = content.Content };
}
context.SetCustomStatus(new
{
message = "Content rejected by human reviewer. Incorporating feedback and regenerating...",
humanFeedback = humanResponse,
contentTitle = content.Title,
});
// Incorporate human feedback and regenerate
writerResponse = await writerAgent.RunAsync<GeneratedContent>(
message: $"""
The content was rejected by a human reviewer. Please rewrite the article incorporating their feedback.
Human Feedback: {humanResponse.Feedback}
""",
session: writerSession);
content = writerResponse.Result;
}
// If we reach here, it means we exhausted the maximum number of iterations
throw new InvalidOperationException(
$"Content could not be approved after {input.MaxReviewAttempts} iterations.");
}
[Function(nameof(NotifyUserForApproval))]
public static void NotifyUserForApproval(
[ActivityTrigger] GeneratedContent content,
FunctionContext functionContext)
{
ILogger logger = functionContext.GetLogger(nameof(NotifyUserForApproval));
// In a real implementation, this would send notifications via email, SMS, etc.
logger.LogInformation(
"""
NOTIFICATION: Please review the following content for approval:
Title: {Title}
Content: {Content}
Use the approval endpoint to approve or reject this content.
""",
content.Title,
content.Content);
}
[Function(nameof(PublishContent))]
public static void PublishContent(
[ActivityTrigger] GeneratedContent content,
FunctionContext functionContext)
{
ILogger logger = functionContext.GetLogger(nameof(PublishContent));
// In a real implementation, this would publish to a CMS, website, etc.
logger.LogInformation(
"""
PUBLISHING: Content has been published successfully.
Title: {Title}
Content: {Content}
""",
content.Title,
content.Content);
}
}