Type: Bug
After updating VS Code today, the Python native REPL no longer uses the selected Python interpreter/virtual environment for the workspace. Instead it always uses the global default interpreter path (which you can see by running sys.executable). This is a problem because I need the native REPL to use virtual environments for specific projects.
Extension version: 2025.10.1
VS Code version: Code 1.102.2 (c306e94f98122556ca081f527b466015e1bc37b0, 2025-07-22T12:15:48.520Z)
OS version: Windows_NT x64 10.0.26100
Modes:
- Python version (& distribution if applicable, e.g. Anaconda): 3.13.0
- Type of virtual environment used (e.g. conda, venv, virtualenv, etc.): System
- Value of the
python.languageServer setting: Default
User Settings
languageServer: "Pylance"
Installed Extensions
| Extension Name |
Extension Id |
Version |
| debugpy |
ms- |
2025.10.0 |
| even-better-toml |
tam |
0.21.2 |
| intellicode-api-usage-examples |
Vis |
0.2.9 |
| java |
red |
1.43.1 |
| js-debug |
ms- |
1.102.0 |
| js-debug-companion |
ms- |
1.1.3 |
| jupyter |
ms- |
2025.6.0 |
| jupyter-keymap |
ms- |
1.1.2 |
| jupyter-renderers |
ms- |
1.3.0 |
| python |
ms- |
2025.10.1 |
| r |
REd |
2.8.6 |
| r-syntax |
REd |
0.1.3 |
| rainbow-csv |
mec |
3.20.0 |
| vscode-gradle |
vsc |
3.16.4 |
| vscode-java-debug |
vsc |
0.58.2 |
| vscode-java-dependency |
vsc |
0.24.1 |
| vscode-java-pack |
vsc |
0.29.2 |
| vscode-java-test |
vsc |
0.43.1 |
| vscode-js-profile-table |
ms- |
1.0.10 |
| vscode-jupyter-cell-tags |
ms- |
0.1.9 |
| vscode-jupyter-slideshow |
ms- |
0.1.6 |
| vscode-maven |
vsc |
0.44.0 |
| vscode-pylance |
ms- |
2025.7.1 |
| vscode-python-envs |
ms- |
1.2.0 |
| vscodeintellicode |
Vis |
1.3.2 |
System Info
| Item |
Value |
| CPUs |
13th Gen Intel(R) Core(TM) i7-1365U (12 x 2688) |
| GPU Status |
2d_canvas: enabled canvas_oop_rasterization: enabled_on direct_rendering_display_compositor: disabled_off_ok gpu_compositing: enabled multiple_raster_threads: enabled_on opengl: enabled_on rasterization: enabled raw_draw: disabled_off_ok skia_graphite: disabled_off video_decode: enabled video_encode: enabled vulkan: disabled_off webgl: enabled webgl2: enabled webgpu: enabled webnn: disabled_off |
| Load (avg) |
undefined |
| Memory (System) |
31.67GB (16.35GB free) |
| Process Argv |
--crash-reporter-id bad86640-caad-401d-8273-da88a560591e |
| Screen Reader |
no |
| VM |
0% |
A/B Experiments
vsliv368cf:30146710
binariesv615:30325510
2e7ec940:31000449
nativeloc1:31344060
dwcopilot:31170013
6074i472:31201624
dwoutputs:31242946
hdaa2157:31222309
copilot_t_ci:31333650
e5gg6876:31282496
pythoneinst12:31285622
c7cif404:31314491
pythonpulldiag:31343502
996jf627:31283433
pythonrdcb7:31342333
usemplatestapi:31297334
0aa6g176:31307128
747dc170:31275177
aj953862:31281341
generatesymbolt:31295002
convertfstringf:31295003
pylancequickfixf:31350060
9d2cg352:31346308
convertlamdat:31350063
usemarketplace:31343026
nesew2to5:31336538
agentclaude:31335814
nes-diff-11:31337487
replacestringexc:31350595
nes-set-on:31340697
6abeh943:31336334
envsactivate1:31353494
yijiwantestdri0626-c:31336931
0927b901:31350571
ji9b5146:31348712
45650338:31356125
0cj2b977:31352657
Type: Bug
After updating VS Code today, the Python native REPL no longer uses the selected Python interpreter/virtual environment for the workspace. Instead it always uses the global default interpreter path (which you can see by running
sys.executable). This is a problem because I need the native REPL to use virtual environments for specific projects.Extension version: 2025.10.1
VS Code version: Code 1.102.2 (c306e94f98122556ca081f527b466015e1bc37b0, 2025-07-22T12:15:48.520Z)
OS version: Windows_NT x64 10.0.26100
Modes:
python.languageServersetting: DefaultUser Settings
Installed Extensions
System Info
canvas_oop_rasterization: enabled_on
direct_rendering_display_compositor: disabled_off_ok
gpu_compositing: enabled
multiple_raster_threads: enabled_on
opengl: enabled_on
rasterization: enabled
raw_draw: disabled_off_ok
skia_graphite: disabled_off
video_decode: enabled
video_encode: enabled
vulkan: disabled_off
webgl: enabled
webgl2: enabled
webgpu: enabled
webnn: disabled_off
A/B Experiments