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SimTracker

Neighborhoods

This is a grid of all the neighborhoods found in the configured paths. Click one to load it populate the rest of the tabs.

Other Tabs

Numbers next to names are that sim's nid.

Sims

  • Family: name of family
  • Age: age in in-game days
  • Death: age of death by old age
  • Neat
  • Outgoing
  • Active
  • Playful
  • Nice
  • Asp1: primary aspiration
  • Asp2: secondary aspiration
  • LTW: lifetime want
  • LTA: lifetime aspiration point earned
  • Pts: aspiration benefit points available to spend

Interests

This tab shows the interest levels of each sim in the neighborhood.

Hobbies

This tab show the one true hobby (OTH) and hobby enthusiasm levels of each sim in the neighborhood.

Jobs

  • Cooking
  • Mechanical
  • Charisma
  • Body
  • Logic
  • Creativity
  • Cleaning
  • Major
  • Career: career track (or "OFB Business" if unemployed business owner or "NPC" if sim has an npc role)
  • Job: job title (or "Owner" if unemployed business or name of npc role if npc)
  • Level: career level

Chemistry

  • Sexuality: "Bi" if attracted to both male and female sims, M if only attracted to male sims, F if only attracted to female sims
  • Fat: "True" if flagged as fat for chemistry purposes
  • Fit: "True" if flagged as fit for chemistry purposes
  • Beard: "True" if flagged as bearded for chemistry purposes
  • Glasses: "True" if flagged as wearing glasses for chemistry purposes
  • Makeup: "True" if flagged as wearing makeup for chemistry purposes
  • Full-Face: "True" if flagged as wearing full-face makeup for chemistry purposes
  • Hats: "True" if flagged as wearing hats for chemistry purposes
  • Jewelry: "True" if flagged as wearing jewelry for chemistry purposes
  • Turn On 1 & 2: the sim's turn ons
  • Turn Off: the sim's turn off

Genetics:

  • Skin (D): dominant skin color gene
  • Skin (r): recessive skin color gene
  • Skin Range (1): lower value for skin genetic range
  • Skin Range (2): higher value for skin genetic range
  • Hair (D): dominant hair color gene
  • Hair (r): recessive hair color gene
  • Eyes (D): dominant eye color gene
  • Eyes (r): recessive eye color gene

Supernatural:

Will display "True" if sim has that supernatural lifestate:

  • Ghost
  • Zombie
  • Vampire
  • Servo
  • Werewolf
  • Plantsim
  • Genie
  • Witch
  • Mermaid
  • Fairy

Bio

  • Bio: the in-game biography

Pets

  • Family: name of family
  • Age: age in in-game days

Families

  • Day: the "days running" value for the family's home (determines weekday of next day)
  • Time: time in military time that the family's home was last saved at
  • Season: the season the family's home was last saved in
  • SSN Length: the days left for the current season in the family's home