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STL file generated for a simple Polyhedron (L shape) : one face should not be part of the model #49

@karimall72

Description

@karimall72

Hello,

I want to generate a simple polyhedron (L shape) with the following code:

    List<Vector3d> listPoint = new ArrayList<Vector3d>();
    listPoint.add(Vector3d.xyz(0, 10, 0));
    listPoint.add(Vector3d.xyz(2, 10, 0));
    listPoint.add(Vector3d.xyz(2, 5, 0));
    listPoint.add(Vector3d.xyz(10, 5, 0));
    listPoint.add(Vector3d.xyz(10, 0, 0));
    listPoint.add(Vector3d.xyz(0, 0, 0));
    listPoint.add(Vector3d.xyz(0, 10, 20));
    listPoint.add(Vector3d.xyz(2, 10, 20));
    listPoint.add(Vector3d.xyz(2, 5, 20));
    listPoint.add(Vector3d.xyz(10, 5, 20));
    listPoint.add(Vector3d.xyz(10, 0, 20));
    listPoint.add(Vector3d.xyz(0, 0, 20));
    listPoint.add(Vector3d.xyz(4, 5, 20));
    List<List<Integer>> listFace = new ArrayList<List<Integer>>();
    listFace.add(Arrays.asList(0, 1, 2, 3, 4, 5));
    listFace.add(Arrays.asList(8, 7, 6, 11, 10, 9));
    listFace.add(Arrays.asList(1, 0, 6, 7));
    listFace.add(Arrays.asList(2, 1, 7, 8));
    listFace.add(Arrays.asList(3, 2, 8, 9));
    listFace.add(Arrays.asList(4, 3, 9, 10));
    listFace.add(Arrays.asList(5, 4, 10, 11));
    listFace.add(Arrays.asList(0, 5, 11, 6));
    CSG polyhedron = new Polyhedron(listPoint, listFace).toCSG();

The STL generated file for this polyhedron looks like this:

polyhedronwithonebadface

The red triangle should not be there. Otherwise, everything is fine.

Do I misuse the Polyhedron class, or is there an issue in its implementation ? (of course, using the
Extrude.points(...) method would be the right choice in that case, but I need to focus on Polyhedrons).

Regards

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