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fix: resolve syntax error, water pickup, and ground detection bugs
- Remove orphan bot.findBlocks() in auto_sleep that caused a syntax error
breaking the entire modes.js module (sleep never triggered)
- Equip empty bucket before activateItem() to actually pick up placed water
- Scan 1-6 blocks below for ground instead of checking only at fixed 4-block
offset, widening the activation window for MLG water
- Use goToBed() return value instead of try/catch (it returns false, not throws)
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