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This repository was archived by the owner on Jan 21, 2025. It is now read-only.
When I try to start MTA: SA with D9VK, the game opens fine, but when the GTA: SA start screen appears, the game freezes and doesn't seem to load even after waiting a few minutes (but after some time, the CPU usage of the proxy_sa.exe processes goes down and the game window displays nothing)
But after disabling D9VK (and using wined3d), the game opens and loads fine and I could even get into a server (although the performance is almost a slideshow)
GTA San Andreas and SAMP both open and load fine with D9VK (and the performance is good)
Software information
Game: MTA San Andreas 1.5.7 (a multiplayer mod for GTA San Andreas)
Settings used:
Resolution: 1366x768 (32-bit) (native resolution)
Visual quality: Low
Fullscreen mode: Borderless windowed
I can add more detailed information if needed
I used a 32-bit Wine prefix with WIndows 7 selected as the Windows version in winecfg
When I try to start MTA: SA with D9VK, the game opens fine, but when the GTA: SA start screen appears, the game freezes and doesn't seem to load even after waiting a few minutes (but after some time, the CPU usage of the proxy_sa.exe processes goes down and the game window displays nothing)
But after disabling D9VK (and using wined3d), the game opens and loads fine and I could even get into a server (although the performance is almost a slideshow)
GTA San Andreas and SAMP both open and load fine with D9VK (and the performance is good)
Software information
Game: MTA San Andreas 1.5.7 (a multiplayer mod for GTA San Andreas)
Settings used:
I can add more detailed information if needed
I used a 32-bit Wine prefix with WIndows 7 selected as the Windows version in winecfg
System information
Apitrace file (made using WineD3D)
Log files