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Changelog

All notable changes to the Unity Volume Rendering package will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.0.0] - 2026-02-12

Added

  • Unity Package Manager (UPM) support. Install via git URL: https://github.com/mlavik1/UnityVolumeRendering.git
  • package.json with full UPM metadata and samples registration.
  • Importable samples: "Basic Demo" (scene + camera controller) and "Sample Data" (VisMale raw dataset, PARCHG VASP dataset).

Changed

  • Repository structure reorganized from a Unity project to a UPM package layout:
    • Assets/Scripts/ -> Runtime/
    • Assets/Editor/ -> Editor/
    • Assets/3rdparty/ -> ThirdParty/
    • Assets/Shaders/, Assets/Materials/, Assets/Textures/ -> Runtime/
    • Assets/Resources/ -> Runtime/Resources/
    • Assets/Scenes/ and sample scripts -> Samples~/BasicDemo/
    • DataFiles/ -> Samples~/SampleData/
    • Documentation/ -> Documentation~/
    • Development Unity project -> DevProject~/

Fixed

  • Removed unused using UnityEditor; directives from DatasetImporterUtility.cs and ImporterUtilsInternal.cs.

Migration Guide

If you were previously using this project by cloning the repository and opening it as a Unity project, you now have two options:

  1. Recommended: Install via UPM git URL in your own project.
  2. For development: Open DevProject~/ as your Unity project.