The Map Settings section allows you to configure the visual and structural properties of your game map, including tilesheets, background color, and map size. Below is a detailed breakdown of each setting.
- Purpose: Indicates that no side tilesheet is currently applied.
- Usage: Use the Change Side Tilesheet option to add one.
- Purpose: Set the tilesheet for the top view of your map.
- Usage: Upload or select a tilesheet file.
- Purpose: Set the tilesheet for the side view of your map.
- Usage: Upload or select a tilesheet file.
- Purpose: Define the background color of your map.
- Usage: Enter a hex color code (e.g.,
#000000for black).
- Purpose: Standardize tile size for consistency.
- Usage: Enable to ensure all tiles are scaled to 64x64 pixels.
- Purpose: Set the horizontal size of your map.
- Usage: Enter the number of tiles (e.g.,
20).
- Purpose: Set the vertical size of your map.
- Usage: Enter the number of tiles (e.g.,
20).
- Purpose: Import a map created in the Tiled map editor.
- Usage: Upload a
.tmxor.jsonfile.
- Purpose: Export your map assets for external editing.
- Usage: Download the current map configuration and tilesheets.