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1 change: 1 addition & 0 deletions AGENTS.md
Original file line number Diff line number Diff line change
Expand Up @@ -39,6 +39,7 @@ pi/
heartbeat.ts periodic health check loop
auto-name.ts session naming
control.ts inter-session communication
idle-compact.ts compact context during idle periods (40% threshold)
...
skills/ source of truth for agent skill templates
control-agent/ orchestration agent
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8 changes: 8 additions & 0 deletions CONFIGURATION.md
Original file line number Diff line number Diff line change
Expand Up @@ -164,6 +164,14 @@ Set during `setup.sh` / `baudbot install` via env vars:
| `HEARTBEAT_FILE` | Path to heartbeat checklist file | `~/.pi/agent/HEARTBEAT.md` |
| `HEARTBEAT_ENABLED` | Set to `0` or `false` to disable heartbeats | enabled |

### Idle Compaction

| Variable | Description | Default |
|----------|-------------|---------|
| `IDLE_COMPACT_DELAY_MS` | Idle time before checking for compaction (milliseconds, min 60000) | `300000` (5 min) |
| `IDLE_COMPACT_THRESHOLD_PCT` | Context usage % to trigger compaction (10–90) | `25` |
| `IDLE_COMPACT_ENABLED` | Set to `0`, `false`, or `no` to disable idle compaction | enabled |

### Bridge

| Variable | Description | Default |
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243 changes: 243 additions & 0 deletions pi/extensions/idle-compact.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,243 @@
/**
* Idle Compaction Extension
*
* Compacts the conversation context when the agent is truly idle — not just
* "no recent turns" but "no active work at all". This prevents compacting
* in the middle of a long-running dev agent task where we'd lose critical
* context (which repo, which todo, which Slack thread to reply to).
*
* Compaction triggers when ALL of these are true:
* 1. No turns for IDLE_DELAY_MS (default 5 min)
* 2. No active dev-agent-* sessions (checked via session-control sockets)
* 3. No in-progress todos (checked via todo files)
* 4. Context usage exceeds COMPACT_THRESHOLD_PCT of the context window
*
* Configuration (env vars):
* IDLE_COMPACT_DELAY_MS — idle time before checking (default: 300000 = 5 min)
* IDLE_COMPACT_THRESHOLD_PCT — context % to trigger (default: 25)
* IDLE_COMPACT_ENABLED — set to "0" or "false" to disable
*/

import type { ExtensionAPI, ExtensionContext } from "@mariozechner/pi-coding-agent";
import { readdirSync, readFileSync, readlinkSync, existsSync } from "node:fs";
import { join } from "node:path";
import { homedir } from "node:os";
import * as net from "node:net";

const DEFAULT_IDLE_DELAY_MS = 5 * 60 * 1000; // 5 minutes
const DEFAULT_THRESHOLD_PCT = 25;
const MIN_IDLE_DELAY_MS = 60 * 1000; // 1 minute minimum

const CONTROL_DIR = join(homedir(), ".pi", "session-control");
const TODO_DIR = process.env.PI_TODO_PATH || join(".pi", "todos");

function getConfig() {
const envDelay = parseInt(process.env.IDLE_COMPACT_DELAY_MS || "", 10);
const idleDelayMs = Math.max(
MIN_IDLE_DELAY_MS,
Number.isFinite(envDelay) ? envDelay : DEFAULT_IDLE_DELAY_MS
);

const envThreshold = parseInt(process.env.IDLE_COMPACT_THRESHOLD_PCT || "", 10);
const thresholdPct = Number.isFinite(envThreshold)
? Math.max(10, Math.min(90, envThreshold))
: DEFAULT_THRESHOLD_PCT;

const envEnabled = process.env.IDLE_COMPACT_ENABLED?.trim().toLowerCase();
const enabled = envEnabled !== "0" && envEnabled !== "false" && envEnabled !== "no";

return { idleDelayMs, thresholdPct, enabled };
}

// ---------------------------------------------------------------------------
// Check for active dev agents by probing session-control sockets
// ---------------------------------------------------------------------------

function isSocketAlive(socketPath: string): Promise<boolean> {
return new Promise((resolve) => {
const socket = net.createConnection(socketPath);
let settled = false;

const cleanup = (alive: boolean) => {
if (settled) return;
settled = true;
clearTimeout(timeout);
socket.removeAllListeners();
if (alive) socket.end();
else socket.destroy();
resolve(alive);
};

const timeout = setTimeout(() => cleanup(false), 300);

socket.once("connect", () => cleanup(true));
socket.once("error", () => cleanup(false));
});
}

async function hasActiveDevAgents(): Promise<boolean> {
try {
const entries = readdirSync(CONTROL_DIR, { withFileTypes: true });

for (const entry of entries) {
if (!entry.name.endsWith(".alias")) continue;
const aliasName = entry.name.slice(0, -".alias".length);
if (!aliasName.startsWith("dev-agent-")) continue;

// Resolve the symlink to find the socket file
try {
const target = readlinkSync(join(CONTROL_DIR, entry.name));
const socketPath = join(CONTROL_DIR, target);
if (await isSocketAlive(socketPath)) {
return true;
}
} catch {
// Broken symlink — skip
}
}

return false;
} catch {
// If we can't read the directory, assume no active agents
return false;
}
}

// ---------------------------------------------------------------------------
// Check for in-progress todos
// ---------------------------------------------------------------------------

function hasInProgressTodos(): boolean {
try {
const todoPath = TODO_DIR.startsWith("/") ? TODO_DIR : join(process.cwd(), TODO_DIR);
if (!existsSync(todoPath)) return false;

const files = readdirSync(todoPath).filter((f) => f.endsWith(".md"));

for (const file of files) {
try {
const content = readFileSync(join(todoPath, file), "utf-8");
// Front matter is a JSON block at the start of the file
const jsonEnd = content.indexOf("\n\n");
const jsonStr = jsonEnd > 0 ? content.slice(0, jsonEnd) : content;
const frontMatter = JSON.parse(jsonStr.trim());
if (
frontMatter.status === "in-progress" ||
frontMatter.status === "in_progress" ||
(typeof frontMatter.assigned_to_session === "string" &&
frontMatter.assigned_to_session.trim().length > 0)
) {
return true;
}
} catch {
// Skip files we can't parse
}
}

return false;
} catch {
return false;
}
}

// ---------------------------------------------------------------------------
// Extension
// ---------------------------------------------------------------------------

export default function idleCompactExtension(pi: ExtensionAPI): void {
let idleTimer: ReturnType<typeof setTimeout> | null = null;
let lastCtx: ExtensionContext | null = null;
let compacting = false;
let enabled = true;
let idleDelayMs = DEFAULT_IDLE_DELAY_MS;
let thresholdPct = DEFAULT_THRESHOLD_PCT;

function cancelTimer() {
if (idleTimer) {
clearTimeout(idleTimer);
idleTimer = null;
}
}

function armTimer() {
cancelTimer();
if (!enabled || !lastCtx) return;

idleTimer = setTimeout(() => {
idleTimer = null;
void checkAndCompact();
}, idleDelayMs);
}

async function checkAndCompact() {
if (!lastCtx || compacting) return;

// Check 1: context usage above threshold?
const usage = lastCtx.getContextUsage();
if (!usage || usage.tokens === null || usage.contextWindow === null || usage.contextWindow <= 0)
return;

const pctUsed = (usage.tokens / usage.contextWindow) * 100;
Comment thread
sentry[bot] marked this conversation as resolved.
if (pctUsed < thresholdPct) {
return; // Not worth compacting yet
}

// Check 2: any active dev agents?
if (await hasActiveDevAgents()) {
// Dev agent running — don't compact, re-arm and check again later
armTimer();
return;
}

// Check 3: any in-progress todos?
if (hasInProgressTodos()) {
// Work in progress — don't compact, re-arm and check again later
armTimer();
return;
}

// All clear — compact
compacting = true;
lastCtx.compact({
customInstructions:
"Prioritize recency: the most recent conversations, task results, and decisions " +
"are more important than older history. Preserve active Slack thread references " +
"(channel + thread_ts), in-progress work context, recent user requests, and " +
"current operational state. Older completed tasks can be summarized briefly.",
onComplete: () => {
compacting = false;
},
onError: () => {
compacting = false;
// Re-arm to try again later
armTimer();
},
});
}

// ── Events ────────────────────────────────────────────────────────────────

pi.on("session_start", async () => {
const config = getConfig();
enabled = config.enabled;
idleDelayMs = config.idleDelayMs;
thresholdPct = config.thresholdPct;
});

// When a turn starts, cancel any pending idle compaction — we're active
pi.on("turn_start", async () => {
cancelTimer();
});

// When a turn ends, start the idle countdown
pi.on("turn_end", async (_event, ctx) => {
lastCtx = ctx;
if (enabled) {
armTimer();
}
});

pi.on("session_shutdown", async () => {
cancelTimer();
});
}