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{
"name": "neslua",
"version": "0.1.3",
"description": "PICO-8-flavored Lua compiled to a real NES (.nes) ROM. Zero native tools: the cc65 toolchain runs as bundled WASM. The NES member of the luacretro console SDK family.",
"type": "module",
"license": "MIT",
"author": "Luis Montes",
"engines": {
"node": ">=24"
},
"bin": {
"neslua": "bin/neslua.js"
},
"exports": {
".": "./compiler/index.js",
"./compiler/*": "./compiler/*",
"./build": "./compiler/build.js",
"./sdk/*": "./sdk/*",
"./package.json": "./package.json"
},
"files": [
"compiler",
"sdk",
"bin",
"docs",
"README.md",
"LICENSE"
],
"scripts": {
"test": "node --test 'test/**/*.test.js'",
"golden": "node test/golden-c.mjs check",
"golden:snapshot": "node test/golden-c.mjs snapshot"
},
"dependencies": {
"luacretro": "^0.1.1",
"romdev-core-fceumm": "^0.11.0",
"romdev-core-runner": "0.1.0",
"romdev-toolchain-cc65": "0.1.3"
},
"keywords": [
"lua",
"pico-8",
"pico8",
"gamedev",
"game-development",
"retro",
"retrogaming",
"homebrew",
"rom",
"wasm",
"webassembly",
"ahead-of-time",
"aot",
"nes",
"famicom",
"nintendo",
"6502",
"cc65",
"fceumm",
"8-bit",
"cartridge",
"nes-rom",
"sprites",
"mmc1"
],
"repository": {
"type": "git",
"url": "git+https://github.com/monteslu/neslua.git"
},
"homepage": "https://github.com/monteslu/neslua#readme",
"bugs": {
"url": "https://github.com/monteslu/neslua/issues"
}
}