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# SystemMicControlLite
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Plugin for the UE4/5 project.
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This is a free version of the plugin [SystemMicControl (Description)](https://docs.google.com/document/d/1NYCdhVC80tmAJsXnskTMwWl0N258tUetse-EVZI2anY/edit?usp=drive_link) with the lite functionality.
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This is a free version of the plugin [SystemMicControl](https://www.unrealengine.com/marketplace/en-US/product/system-mic-control) with the lite functionality.
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This plugin can get the default microphone device name and change volume in the system.
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**C++ / Blueprints functions:**
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- GetMicDefaultDeviceName( ) / GetSystemMicDefaultDeviceName( )
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- SetMicVolume( ) / SetSystemMicVolume( )
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- GetMicVolume( ) / GetSystemMicVolume( )
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- GetMicActiveDevices( ) / GetSystemMicActiveDevices( )
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# Install
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You can install it from the unreal marketplace [SystemMicControlLite](https://www.unrealengine.com/marketplace/en-US/product/system-mic-control-lite)
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You can install manually by extracting SystemMicControlLite-X.X.X-marketplace-win64-ueX.XX.zip from [Releases](https://github.com/mrbindraw/SystemMicControlLite/releases)
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to your project plugins folder.
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# Documentation
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[README_SystemMicControlLite](https://docs.google.com/document/d/1dUhtFlGrWnYbmSCeOkPvmICLy6Yz3ZRfQhf0t2UDO80/edit?usp=drive_link)
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# Example project
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[DemoSysMicControlLite](https://drive.google.com/drive/folders/1Ww4Nbb8jy67cO08OQvnSCoec_BDWIiKp?usp=sharing)

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