FixedMathSharp-Unity v3.0.1
This release adds a second Unity package variant to better support Burst AOT workflows.
What's New
- Added a
NoMemoryPackpackage variant:com.mrdav30.fixedmathsharp.nomemorypack
- Kept the standard package variant with
MemoryPacksupport:com.mrdav30.fixedmathsharp
- Reorganized the repository to host both Unity packages from a single Git repo
- Updated installation documentation for Git URL installs and variant selection
Which Package Should You Use?
- Use
com.mrdav30.fixedmathsharpif you want the standard package withMemoryPacksupport - Use
com.mrdav30.fixedmathsharp.nomemorypackif you are targeting Unity Burst AOT or want to avoid theMemoryPackdependency
Notes
If you use Unity Burst AOT, prefer the NoMemoryPack build. MemoryPack's Unity support is centered on IL2CPP via its .NET source-generator path, so the no-MemoryPack variant is the safer choice for Burst AOT scenarios.
Upgrade Impact
This is primarily a packaging and distribution update. Core FixedMathSharp-Unity functionality is otherwise unchanged from v3.0.0.