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BoundingSphere.Tests.cs
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219 lines (166 loc) · 7.03 KB
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using MemoryPack;
using System.Text.Json;
using System.Text.Json.Serialization;
using Xunit;
namespace FixedMathSharp.Tests.Bounds
{
public class BoundingSphereTests
{
#region Test: Constructor and Property
[Fact]
public void Constructor_AssignsValuesCorrectly()
{
var center = new Vector3d(1, 2, 3);
var radius = new Fixed64(5);
var sphere = new BoundingSphere(center, radius);
Assert.Equal(center, sphere.Center);
Assert.Equal(radius, sphere.Radius);
Assert.Equal(new Vector3d(-4, -3, -2), sphere.Min);
Assert.Equal(new Vector3d(6, 7, 8), sphere.Max);
}
#endregion
#region Test: Containment
[Fact]
public void Contains_PointInside_ReturnsTrue()
{
var sphere = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var point = new Vector3d(2, 2, 2);
Assert.True(sphere.Contains(point));
}
[Fact]
public void Contains_PointOutside_ReturnsFalse()
{
var sphere = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var point = new Vector3d(6, 0, 0);
Assert.False(sphere.Contains(point));
}
[Fact]
public void Contains_PointOnSurface_ReturnsTrue()
{
var sphere = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var point = new Vector3d(5, 0, 0);
Assert.True(sphere.Contains(point));
}
#endregion
#region Test: Intersection
[Fact]
public void Intersects_WithOverlappingSphere_ReturnsTrue()
{
var sphere1 = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var sphere2 = new BoundingSphere(new Vector3d(3, 0, 0), new Fixed64(4));
Assert.True(sphere1.Intersects(sphere2));
}
[Fact]
public void Intersects_WithNonOverlappingSphere_ReturnsFalse()
{
var sphere1 = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var sphere2 = new BoundingSphere(new Vector3d(11, 0, 0), new Fixed64(4));
Assert.False(sphere1.Intersects(sphere2));
}
[Fact]
public void Intersects_WithBoundingBox_ReturnsTrue()
{
var sphere = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var box = new BoundingBox(new Vector3d(-3, -3, -3), new Vector3d(3, 3, 3));
Assert.True(sphere.Intersects(box));
}
[Fact]
public void Intersects_WithBoundingArea_ReturnsTrue()
{
var sphere = new BoundingSphere(new Vector3d(2, 2, 0), new Fixed64(3));
var area = new BoundingArea(new Vector3d(0, 0, 0), new Vector3d(4, 4, 0));
Assert.True(sphere.Intersects(area));
}
#endregion
#region Test: Distance to Surface
[Fact]
public void DistanceToSurface_PointOutside_ReturnsPositiveDistance()
{
var sphere = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var point = new Vector3d(10, 0, 0);
Assert.Equal(new Fixed64(5), sphere.DistanceToSurface(point));
}
[Fact]
public void DistanceToSurface_PointOnSurface_ReturnsZero()
{
var sphere = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var point = new Vector3d(5, 0, 0);
Assert.Equal(Fixed64.Zero, sphere.DistanceToSurface(point));
}
[Fact]
public void DistanceToSurface_PointInside_ReturnsNegativeDistance()
{
var sphere = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var point = new Vector3d(3, 0, 0);
Assert.Equal(new Fixed64(-2), sphere.DistanceToSurface(point));
}
#endregion
#region Test: Equality
[Fact]
public void Equality_SameValues_ReturnsTrue()
{
var sphere1 = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var sphere2 = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
Assert.True(sphere1 == sphere2);
}
[Fact]
public void Equality_DifferentValues_ReturnsFalse()
{
var sphere1 = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var sphere2 = new BoundingSphere(new Vector3d(1, 1, 1), new Fixed64(5));
Assert.False(sphere1 == sphere2);
}
[Fact]
public void GetHashCode_SameValues_ReturnsSameHash()
{
var sphere1 = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
var sphere2 = new BoundingSphere(new Vector3d(0, 0, 0), new Fixed64(5));
Assert.Equal(sphere1.GetHashCode(), sphere2.GetHashCode());
}
#endregion
#region Test: Edge Cases
[Fact]
public void Intersects_ZeroRadiusSphere_ReturnsTrueForOverlapping()
{
var sphere1 = new BoundingSphere(new Vector3d(0, 0, 0), Fixed64.Zero);
var sphere2 = new BoundingSphere(new Vector3d(1, 1, 1), new Fixed64(2));
// The distance between centers is less than or equal to the sum of radii, so they intersect
Assert.True(sphere1.Intersects(sphere2));
}
[Fact]
public void DistanceToSurface_ZeroRadiusSphere_ReturnsDistanceToCenter()
{
var sphere = new BoundingSphere(new Vector3d(0, 0, 0), Fixed64.Zero);
var point = new Vector3d(3, 0, 0);
Assert.Equal(new Fixed64(3), sphere.DistanceToSurface(point));
}
#endregion
#region Test: Serialization
[Fact]
public void BoundingSphere_NetSerialization_RoundTripMaintainsData()
{
BoundingSphere originalValue = new(new Vector3d(1, 1, 1), new Fixed64(2));
var jsonOptions = new JsonSerializerOptions
{
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull,
ReferenceHandler = ReferenceHandler.IgnoreCycles,
IncludeFields = true,
IgnoreReadOnlyProperties = true
};
var json = JsonSerializer.SerializeToUtf8Bytes(originalValue, jsonOptions);
var deserializedValue = JsonSerializer.Deserialize<BoundingSphere>(json, jsonOptions);
// Check that deserialized values match the original
Assert.Equal(originalValue, deserializedValue);
}
[Fact]
public void BoundingSphere_MemoryPackSerialization_RoundTripMaintainsData()
{
BoundingSphere originalValue = new(new Vector3d(1, 1, 1), new Fixed64(2));
byte[] bytes = MemoryPackSerializer.Serialize(originalValue);
BoundingSphere deserializedValue = MemoryPackSerializer.Deserialize<BoundingSphere>(bytes);
// Check that deserialized values match the original
Assert.Equal(originalValue, deserializedValue);
}
#endregion
}
}