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task: update README
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README.md

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- **Bounding Shapes:** Includes `IBound` structs `BoundingBox`, `BoundingSphere`, and `BoundingArea` for lightweight spatial calculations.
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- **Advanced Math Functions:** Includes trigonometry and common math utilities.
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- **Framework Agnostic:** Works with **.NET, Unity, and other game engines**.
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- **Full Serialization Support:** Out-of-the-box round-trip serialization via BinaryFormatter (for .NET Framework 4.8+), System.Text.Json (for .NET 8+), and MessagePack across all serializable structs.
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- **Full Serialization Support:** Out-of-the-box round-trip serialization via `MemoryPack` across all serializable structs, with `System.Text.Json` constructor support on .NET 8+.
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## 🛠️ Compatibility
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- **.NET Framework** 4.7.2+
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- **.NET Core / .NET** 6+
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- **.NET Standard** 2.1
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- **.NET** 8
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- **Unity 2020+** (via [FixedMathSharp-Unity](https://github.com/mrdav30/FixedMathSharp-Unity))
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- **Cross-Platform Support** (Windows, Linux, macOS)
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