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Copy file name to clipboardExpand all lines: docs/templates/er/npc_summons.md
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- Author: FloppyDonuts
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- Status: confirmed
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Makes an NPC summonable if it isn't already. This will create the BuddyGenerate and BuddyDisappear states in the Master_SM, which are activated by firing W_BuddyGenerate and W_BuddyDisappear (as well as W_Event1830 and W_Event1840).
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Makes an NPC summonable if it isn't already. This will create the `BuddyGenerate` and `BuddyDisappear` states in the `Master_SM`, which are activated by firing `W_BuddyGenerate` and `W_BuddyDisappear` (as well as `W_Event1830` and `W_Event1840`).
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To add the new summon to the game you'll have to setup the following params in Smithbox:
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