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Readme: add Blender addon install steps
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README.md

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### Blender Addon:
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Zip the coa_folder.
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Go to File -> User Preferences -> Add-ons and click the “Install from file...” button.
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This will install and enable the Addon for Blender. Don’t forget to save the user preferences, otherwise the addon will not be activated after restart.
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<a href="http://misc.artbyndee.de/coa_tools_installation.gif"><img src="http://misc.artbyndee.de/coa_tools_installation.gif" width="250" /></a>
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![Blender addon interface](Blender/screenshots/interface.png)
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The add-on is in this repository (`Blender/coa_tools`), so download it:
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- [Download this repository](https://github.com/ndee85/coa_tools/releases/latest) and extract it
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- Zip the subfolder `coa_tools/Blender/coa_tools` so that you have a `coa_tools.zip` folder.
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Import and enable the add-on in Blender:
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- In Blender, go to File -> User Preferences, and open the "Add-ons" tab
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![Open add-ons](Blender/screenshots/install-open-addons.png)
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- Click "Install Add-on from file..." at the bottom of the User Preferences window
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- Load your zipped file `coa_tools.zip`
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- Search for "coa" to find the COA Tools add-on, then enable it, and don't forget to enable "DragonBones export" if you need to
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- Click "Save user settings" to make sure the addon is still enabled ater Blender restart.
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![Enable add-ons](Blender/screenshots/install-enable-addon.png)
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You're good to go !
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- You should now see the "Cutout Animation" side-tab, open it
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- Create your first Sprite object, and you can now start to build your armature.
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![Create new sprite](Blender/screenshots/install-new-sprite.png)
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[Take a look at the addon in action.](https://www.youtube.com/playlist?list=PLPI26-KXCXpA-VMlDIWpmdq6M1m4LEjf_)
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**Note** To use DragonBones export feature:
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You have to configure export name and export path or you'll get the error `Export Path does not exists. Set a valid Export Path.`
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- In the "Properties" view, "Render" tab, scroll to the very bottom to the "Dragonbones Export Panel"
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- Fill in the "Project name" and set an "Export path"
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- Check the "Bake animation" checkbox to have an accurate animation (it is needed if you use DragonBones JS runtime)
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![Dragonbones Export Panel](Blender/screenshots/install-export.png)
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### Godot Importer:
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Notice, this importer will only run with current godot 2.1 dev builds.

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