Commit 890be3f
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docs: clarify EventSystem is an auto-created singleton, not a manual component
The EventSystem is created automatically by the engine (one per scene) and
auto-adds an ObjectRaycaster covering the scene. Users do not assign it to a
GameObject. Spell this out in the 'No setup required' note so the docs answer
'where do I put the EventSystem' directly.1 parent e659ad7 commit 890be3f
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