Skip to content

Having trouble with collision detection #280

@bkumanchik

Description

@bkumanchik

My game starts out with collision set on all my sprites, then plays perfectly after that, I'm using a [sprite clear hit] at the beginning of my game loop but it doesn't seem to matter, I've also tried just placing a [sprite clear hit] only before checking collision. I'm probably just using it wrong, can someone look at my code and see why this is happening, Thanks!

invader.zip

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions