My game starts out with collision set on all my sprites, then plays perfectly after that, I'm using a [sprite clear hit] at the beginning of my game loop but it doesn't seem to matter, I've also tried just placing a [sprite clear hit] only before checking collision. I'm probably just using it wrong, can someone look at my code and see why this is happening, Thanks!
invader.zip
My game starts out with collision set on all my sprites, then plays perfectly after that, I'm using a [sprite clear hit] at the beginning of my game loop but it doesn't seem to matter, I've also tried just placing a [sprite clear hit] only before checking collision. I'm probably just using it wrong, can someone look at my code and see why this is happening, Thanks!
invader.zip