+This plugin is designed to create and process JSON files that Nerfstudio exports as a camera path. When creating a camera path from a selected camera and meshed Nerf in Maya, we calculate three things for the camera: the transformation matrix relative to the meshed Nerf, the field of view, and the aspect ratio. We also set the frame rate to default at 24 frames per second. Because Autodesk Maya uses a Y-up coordinate system by default, whereas Nerfstudio uses a Z-up coordinate system, we must apply the transformation matrix along with this conversion. After querying this information per frame, we write into a JSON file that can be parsed by Nerfstudio and replicate the camera motion that was in Maya.
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