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Animated WebP image issue using LoadTexturesAsync #63

@dw8869

Description

@dw8869

using unity.webp 0.3.11

Due to our application scenario, asynchronous loading is required.
There is an issue of image output when you call the method below and use it.

WebP.Experiment.Animation.WebP.LoadTexturesAsync(byte[])

We tested 3 images.

There is a problem with the pixel looking broken as shown in the screenshot below.
image

And the error log below is also output.
[WebPDecoderWrapper] Bytes to texture error: LoadRawTextureData: not enough data provided (will result in overread).

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