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Prevalidate Nif data before export #226
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ImprovementThe issue improves on existing functionalityThe issue improves on existing functionalityUsabilityImprovement/impact to make the plugin easier to useImprovement/impact to make the plugin easier to useUser InterfaceImprove/impact how the user interacts with the plugin via Blender UIImprove/impact how the user interacts with the plugin via Blender UI
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ImprovementThe issue improves on existing functionalityThe issue improves on existing functionalityUsabilityImprovement/impact to make the plugin easier to useImprovement/impact to make the plugin easier to useUser InterfaceImprove/impact how the user interacts with the plugin via Blender UIImprove/impact how the user interacts with the plugin via Blender UI
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Non user-friendly messages on export fail.
Description of the problem
When exporting a file to a given Nif format, errors can be thrown if data is missing for the Nif building (as described while reviewing PR #225 ).
The errors aren't user friendly, and in addition only the first error is thrown. Thus, the way to correct these errors is usually long and tedious.
Proposed solution
The way to solve this would be to create a method to handle checking the scene data and maybe link this behavior to a "validate" button instead of the export button.
This way, the file validity can be checked before having errors at export. With a custom method, the plugin could also display a number of possible fixes for each problem encountered.
@Eli2 , about this issue