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Speedup anim import & various other fixes #506
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814fd8c
Added extra warning for too many bones per partition and move warning…
Candoran2 a68aee7
Fixed issue #496 by allowing for multiple triangles with the same ver…
Candoran2 1b57dd2
Merge pull request #497 from Candoran2/develop
neomonkeus 0aa5ba3
Import animation by default
HENDRIX-ZT2 6c43b75
Merge pull request #505 from HENDRIX-ZT2/develop
neomonkeus 3dbe8a7
Add timing debug for keys
HENDRIX-ZT2 ebb59e7
Speed up keys import
HENDRIX-ZT2 35b1b79
Speed up keys import
HENDRIX-ZT2 62472b7
Merge branch 'niftools:develop' into develop
HENDRIX-ZT2 9997f62
Refactor keys import
HENDRIX-ZT2 14daae8
Remove removed attribute for blender 3.1
HENDRIX-ZT2 d67e66b
Fix anim import
HENDRIX-ZT2 1671410
Fix anim import
HENDRIX-ZT2 fd08980
Improve comments
HENDRIX-ZT2 56d208d
Improve parameters
HENDRIX-ZT2 5508e6e
Refactor and join code paths for keys import
HENDRIX-ZT2 c696772
Add todo for permeability
HENDRIX-ZT2 936f780
Cleanup
HENDRIX-ZT2 d00f471
Move key lut, share data type constants
HENDRIX-ZT2 b5d02a8
Refactor + fix import_visibility
HENDRIX-ZT2 d057831
Refactor morph + vis ctrl import
HENDRIX-ZT2 fd9eadf
Refactor mat anim import
HENDRIX-ZT2 dcc661c
Upgrade UV offset import
HENDRIX-ZT2 b30338f
Upgrade UV offset import
HENDRIX-ZT2 f3bc4fe
Upgrade UV offset import
HENDRIX-ZT2 133a9e5
Upgrade UV offset import
HENDRIX-ZT2 af4a25f
Remove uv anim comments from BFB plugin
HENDRIX-ZT2 0f5f263
Fix decoding handling - closes #500
HENDRIX-ZT2 16fd32c
Fix shape keys export, add doc - closes #180
HENDRIX-ZT2 d20ca21
Refactor export_children()
HENDRIX-ZT2 425f9da
Move root node type to scene
HENDRIX-ZT2 33d0a35
Refactor root node
HENDRIX-ZT2 7e679b4
Move BS Inv marker properties and UI to scene
HENDRIX-ZT2 bb9c5bf
Refactor BS Inv marker
HENDRIX-ZT2 cff4796
Refactor import_root_collision, import_empty
HENDRIX-ZT2 30d4e7b
Fixed error that occured when trying to qhull without any vertices.
Candoran2 085b06a
Temporarily moved penetration depth from collision modifier permeabil…
Candoran2 5eaeb32
Merge pull request #512 from Candoran2/develop
HENDRIX-ZT2 4b32bfa
Merge branch 'develop' into develop
HENDRIX-ZT2 fbdce87
Increase generated image name range for embedded textures - closes #510
HENDRIX-ZT2 ee5ea9f
Refactor UV nodes names, add _ after TexCoordIndex
HENDRIX-ZT2 58f618b
External textures fixes - closes #510, closes #517
HENDRIX-ZT2 6a74b8d
get_controller_data more intelligently for anim import
HENDRIX-ZT2 b93a623
Cleanup embedded tex
HENDRIX-ZT2 e95efd9
Move BSInvMarker back to object
HENDRIX-ZT2 9d8b2cb
Preliminary support for texture transform import - #514
HENDRIX-ZT2 9c7eba0
Naminc conventions for MorphAnimation as per review
HENDRIX-ZT2 e31eaa6
Fix frozen import with multiple tex transform controllers
HENDRIX-ZT2 a8d6e09
Cleanup & pull out skin partition code
HENDRIX-ZT2 519c413
Cleanup trishape export
HENDRIX-ZT2 e11ac76
Cleanup trishape export
HENDRIX-ZT2 1fd4486
Cleanup trishape export
HENDRIX-ZT2 56af76a
Cleanup add_defined_tangents
HENDRIX-ZT2 615ce6b
Merge branch 'develop' into develop
HENDRIX-ZT2 6aaae94
Revert TestTriShape
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349 changes: 171 additions & 178 deletions
349
io_scene_niftools/modules/nif_export/geometry/mesh/__init__.py
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