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| 1 | +const { test, expect } = require('@playwright/test'); |
| 2 | + |
| 3 | +test.describe('Tic Tac Toe E2E Game', () => { |
| 4 | + test.beforeEach(async ({ page }) => { |
| 5 | + // 1. Navigate to home |
| 6 | + await page.goto('/'); |
| 7 | + |
| 8 | + // 2. Open the projects section (which displays card play buttons) |
| 9 | + const exploreBtn = page.locator('#exploreBtn'); |
| 10 | + await exploreBtn.click(); |
| 11 | + |
| 12 | + // 3. Find and click "Try It" for Tic Tac Toe |
| 13 | + const playBtn = page.locator('.btn-play[data-project="tic-tac-toe"]'); |
| 14 | + await expect(playBtn).toBeVisible(); |
| 15 | + await playBtn.click(); |
| 16 | + |
| 17 | + // 4. Verify modal is active |
| 18 | + const modal = page.locator('#projectModal'); |
| 19 | + await expect(modal).toHaveClass(/active/); |
| 20 | + }); |
| 21 | + |
| 22 | + test('should setup players, play a game, detect a win, and handle rematch/reset', async ({ page }) => { |
| 23 | + const modalBody = page.locator('#modalBody'); |
| 24 | + |
| 25 | + // Verify Setup Screen is active initially |
| 26 | + const setupScreen = modalBody.locator('#screen-setup'); |
| 27 | + await expect(setupScreen).toBeVisible(); |
| 28 | + |
| 29 | + // Select game mode (Two Players should be default, but let's click to be sure) |
| 30 | + const mode2p = setupScreen.locator('#mode-group button[data-val="2p"]'); |
| 31 | + await mode2p.click(); |
| 32 | + |
| 33 | + // Select Round: 1 Round (to quickly end match for testing) |
| 34 | + const round1Pill = setupScreen.locator('#rounds-group button[data-val="1"]'); |
| 35 | + await round1Pill.click(); |
| 36 | + |
| 37 | + // Fill player names |
| 38 | + const p1Input = setupScreen.locator('#p1-input'); |
| 39 | + const p2Input = setupScreen.locator('#p2-input'); |
| 40 | + await p1Input.fill('Alice'); |
| 41 | + await p2Input.fill('Bob'); |
| 42 | + |
| 43 | + // Start the game |
| 44 | + const startBtn = setupScreen.locator('#start-btn'); |
| 45 | + await startBtn.click(); |
| 46 | + |
| 47 | + // Verify game screen is visible |
| 48 | + const gameScreen = modalBody.locator('#screen-game'); |
| 49 | + await expect(gameScreen).toBeVisible(); |
| 50 | + |
| 51 | + // Verify player names on the scoreboard |
| 52 | + await expect(gameScreen.locator('#sn1')).toHaveText('Alice'); |
| 53 | + await expect(gameScreen.locator('#sn2')).toHaveText('Bob'); |
| 54 | + |
| 55 | + // Verify first turn belongs to Alice (X) |
| 56 | + await expect(gameScreen.locator('#turn-name')).toHaveText('Alice'); |
| 57 | + await expect(gameScreen.locator('#turn-sym')).toHaveText('X'); |
| 58 | + |
| 59 | + // Let's play the moves to win the round/match |
| 60 | + // Alice (X) plays: 0, 1, 2 (Top row win) |
| 61 | + // Bob (O) plays: 3, 4 |
| 62 | + const cell0 = gameScreen.locator('.cell[data-i="0"]'); |
| 63 | + const cell1 = gameScreen.locator('.cell[data-i="1"]'); |
| 64 | + const cell2 = gameScreen.locator('.cell[data-i="2"]'); |
| 65 | + const cell3 = gameScreen.locator('.cell[data-i="3"]'); |
| 66 | + const cell4 = gameScreen.locator('.cell[data-i="4"]'); |
| 67 | + |
| 68 | + // Move 1: Alice clicks cell 0 |
| 69 | + await cell0.click(); |
| 70 | + await expect(cell0).toHaveText('X'); |
| 71 | + |
| 72 | + // Move 2: Bob clicks cell 3 |
| 73 | + await cell3.click(); |
| 74 | + await expect(cell3).toHaveText('O'); |
| 75 | + |
| 76 | + // Move 3: Alice clicks cell 1 |
| 77 | + await cell1.click(); |
| 78 | + await expect(cell1).toHaveText('X'); |
| 79 | + |
| 80 | + // Move 4: Bob clicks cell 4 |
| 81 | + await cell4.click(); |
| 82 | + await expect(cell4).toHaveText('O'); |
| 83 | + |
| 84 | + // Move 5: Alice clicks cell 2 -> Alice wins! |
| 85 | + await cell2.click(); |
| 86 | + await expect(cell2).toHaveText('X'); |
| 87 | + |
| 88 | + // Verify Result Overlay is displayed |
| 89 | + const resultOverlay = modalBody.locator('#result-overlay'); |
| 90 | + await expect(resultOverlay).toHaveClass(/show/); |
| 91 | + |
| 92 | + // Verify winner text and emoji |
| 93 | + const resEmoji = modalBody.locator('#res-emoji'); |
| 94 | + const resText = modalBody.locator('#res-text'); |
| 95 | + await expect(resEmoji).toHaveText('🏆'); |
| 96 | + await expect(resText).toHaveText('Alice wins this round!'); |
| 97 | + |
| 98 | + // Since it's a 1-round match, next button should say "See Results →" |
| 99 | + const nextBtn = modalBody.locator('#next-btn'); |
| 100 | + await expect(nextBtn).toHaveText('See Results →'); |
| 101 | + |
| 102 | + // Click next button to proceed to final screen |
| 103 | + await nextBtn.click(); |
| 104 | + |
| 105 | + // Verify Final Screen is visible |
| 106 | + const finalScreen = modalBody.locator('#screen-final'); |
| 107 | + await expect(finalScreen).toBeVisible(); |
| 108 | + |
| 109 | + // Verify final title |
| 110 | + const finalTitle = finalScreen.locator('#final-title'); |
| 111 | + await expect(finalTitle).toHaveText(' Alice Wins the Match!'); |
| 112 | + |
| 113 | + // Click rematch button |
| 114 | + const rematchBtn = finalScreen.locator('#rematch-btn'); |
| 115 | + await rematchBtn.click(); |
| 116 | + |
| 117 | + // Verify we are back to the game screen with reset scoreboard |
| 118 | + await expect(gameScreen).toBeVisible(); |
| 119 | + await expect(gameScreen.locator('#sv1')).toHaveText('0'); |
| 120 | + await expect(gameScreen.locator('#sv2')).toHaveText('0'); |
| 121 | + await expect(gameScreen.locator('#svd')).toHaveText('0'); |
| 122 | + }); |
| 123 | + |
| 124 | + test('should allow navigating back to menu', async ({ page }) => { |
| 125 | + const modalBody = page.locator('#modalBody'); |
| 126 | + const gameScreen = modalBody.locator('#screen-game'); |
| 127 | + const setupScreen = modalBody.locator('#screen-setup'); |
| 128 | + |
| 129 | + // Start a quick game |
| 130 | + await modalBody.locator('#start-btn').click(); |
| 131 | + |
| 132 | + // Verify game screen |
| 133 | + await expect(gameScreen).toBeVisible(); |
| 134 | + |
| 135 | + // Click back/menu button |
| 136 | + const backBtn = gameScreen.locator('#back-btn'); |
| 137 | + await backBtn.click(); |
| 138 | + |
| 139 | + // Verify we are back to setup screen |
| 140 | + await expect(setupScreen).toBeVisible(); |
| 141 | + }); |
| 142 | +}); |
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