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echoClient.c
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74 lines (60 loc) · 1.54 KB
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#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#define MAX 80
#define PORT 8080
#define SA struct sockaddr
void echo(int sockfd)
{
char buff[MAX];
int n;
for (;;)
{
bzero(buff, sizeof(buff));
printf("\nCLIENT Message: ");
n = 0;
// Append the message to the buffer till a * is encountered
while ((buff[n++] = getchar()) != '*')
;
// Removing the * character from the message
buff[strlen(buff)-1] = '\0';
write(sockfd, buff, sizeof(buff));
bzero(buff, sizeof(buff));
read(sockfd, buff, sizeof(buff));
printf("ECHOED message from SERVER:\n%s", buff);
printf("\nCLIENT Exit !\n");
break;
}
}
int main()
{
int sockfd, connfd;
struct sockaddr_in servaddr, cli;
// socket create and verification
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1)
{
printf("Socket creation failed !\n");
exit(0);
}
else
printf("Socket successfully created\n");
bzero(&servaddr, sizeof(servaddr));
// assign IP, PORT
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = inet_addr("127.0.0.1"); // loopback IP address
servaddr.sin_port = htons(PORT); // communication with the same system
// connect the client socket to server socket
if (connect(sockfd, (SA*)&servaddr, sizeof(servaddr)) != 0) {
printf("Connection to the server failed !\n");
exit(0);
}
else
printf("Connected to the server\n");
// function for echo message
echo(sockfd);
// close the socket
close(sockfd);
}