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  • Assets/AndroidIl2cppPatchDemo/Scene

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Assets/AndroidIl2cppPatchDemo/Scene/0.unity

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@@ -189,7 +189,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 60.9}
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m_SizeDelta: {x: 541.4, y: 151.4}
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m_SizeDelta: {x: 192.9, y: 151.4}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &150934078
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GameObject:
@@ -236,12 +236,12 @@ MonoBehaviour:
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m_Script: {fileID: 1980459831, guid: f5f67c52d1564df4a8936ccd202a3bd8, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_UiScaleMode: 0
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m_UiScaleMode: 1
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m_ReferencePixelsPerUnit: 100
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m_ScaleFactor: 1
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m_ReferenceResolution: {x: 800, y: 600}
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m_ReferenceResolution: {x: 600, y: 600}
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m_ScreenMatchMode: 0
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m_MatchWidthOrHeight: 0
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m_MatchWidthOrHeight: 1
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m_PhysicalUnit: 3
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m_FallbackScreenDPI: 96
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m_DefaultSpriteDPI: 96
@@ -594,7 +594,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -31.3}
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m_SizeDelta: {x: 616.2, y: 324.49}
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m_SizeDelta: {x: 235.46, y: 324.49}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!1 &957591100
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GameObject:

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