| Name | Type | Description | Notes |
|---|---|---|---|
| mf_special | bool | When this item is picked up, call P_SpecialThing | [optional] |
| mf_solid | bool | Cannot be walked through | [optional] |
| mf_shootable | bool | Takes damage when shot | [optional] |
| mf_nogravity | bool | Don't apply regular world gravity | [optional] |
| mf_noclip | bool | [optional] | |
| mf_shadow | bool | Render this item with the flickering half-invisible shadow rendering | [optional] |
| mf_corpse | bool | Don't respond to any action | [optional] |