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This repository was archived by the owner on Jun 20, 2025. It is now read-only.
I was trying to use my PS5 Controller under Windows 10 with Unity 2020.3.7f1 after installing the UniSense package over the Package Manager. But I seem to still struggle with the same issues as without UniSense, even tho the DualSense Controller seems to be recognized correctly now. Some weird assignments I could find in the Input Debugger:
Moving left stick left/right is shown as moving left stick up/down, same with the right stick
Left stick x-axis seems to get some random input (maybe from accel), so it is just spaming with random numbers from -1 to 1
Pressing left trigger is shown as pressing right trigger and mic mute button
Pressing south button (x/cross for playstation) is shown as start button
and other stuff
Where does this come from? Do I have something configured wrong? Is there a way to assign the inputs myself to fix this mapping?
Hello!
I was trying to use my PS5 Controller under Windows 10 with Unity 2020.3.7f1 after installing the UniSense package over the Package Manager. But I seem to still struggle with the same issues as without UniSense, even tho the DualSense Controller seems to be recognized correctly now. Some weird assignments I could find in the Input Debugger:
Where does this come from? Do I have something configured wrong? Is there a way to assign the inputs myself to fix this mapping?
Any help would be appreciated, thanks in advance!
Max