Hi!
Is there a way to set a connection status handler callback for a specific NetworkingSockets instance?
Currently, it's recommended to use NetworkingUtils.SetStatusCallback. However, as far as I see, this sets a global per application callback, which doesn't allow to create both client and server in a single app.
Thanks!
Hi!
Is there a way to set a connection status handler callback for a specific
NetworkingSocketsinstance?Currently, it's recommended to use
NetworkingUtils.SetStatusCallback. However, as far as I see, this sets a global per application callback, which doesn't allow to create both client and server in a single app.Thanks!