docs(dogfood-skill): pre-check vendored console build before declaring UI bugs#2273
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…aring UI bugs The `/_console` UI at :3000 is a vendored objectui *build* artifact pinned by `.objectui-sha` — distinct from framework `dist`. A merged objectui fix (or even a bumped pin) is not live until the vendored console is rebuilt; the running server keeps serving the old bundle. So a "console/Studio UI bug" found on the vendored console may already be fixed upstream. Adds a §2 pre-check: verify against current objectui source or a fresh/HMR console before declaring it. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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What
Adds a §2 pre-check to the internal dogfood-verification skill: the
/_consoleUI at :3000 is a vendored objectui build pinned by.objectui-sha, distinct from frameworkdist. A merged objectui fix — or even a bumped pin — is not live until the vendored console is rebuilt (the server keeps serving the old bundle). So a "console/Studio UI bug" found on the vendored console may already be fixed upstream.The new bullet says: before declaring a console/Studio UI bug at :3000/_console, check it against current objectui source or a fresh/HMR console.
Why
Real cost this session: an action-create dead-end found on the stale vendored :3000 console was already fixed in objectui main (
anchors.tscreateDefaults seeds a valid no-op body) — but the running build predated it. Verified after rebuild that action create now works. This pre-check would have skipped a full spawn-a-fix investigation.Internal
.claude/tooling only — no published-package change, no changeset.🤖 Generated with Claude Code