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MultiplayerMod.Test.csproj
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43 lines (42 loc) · 2.49 KB
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Configurations>Debug;Release;Publish</Configurations>
<Platforms>AnyCPU</Platforms>
<Nullable>enable</Nullable>
<WarningsAsErrors>Nullable</WarningsAsErrors>
</PropertyGroup>
<PropertyGroup>
<DebugType>full</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\MultiplayerMod\MultiplayerMod.csproj" PrivateAssets="All" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="NUnit" Version="3.13.3" />
<PackageReference Include="AssemblyExposer.MSBuild.Task" Version="0.1.5" Private="true" />
<PackageReference Include="WebSocketSharp" Version="1.0.3-rc11" />
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp" HintPath="$(ExposedLibrariesPath)\Assembly-CSharp.dll" />
<Reference Include="Assembly-CSharp-firstpass" HintPath="$(ExposedLibrariesPath)\Assembly-CSharp-firstpass.dll" />
<Reference Include="UnityEngine.CoreModule" HintPath="$(ExposedLibrariesPath)\UnityEngine.CoreModule.dll" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony" HintPath="$(ManagedPath)\0Harmony.dll" />
<Reference Include="FMODUnity" HintPath="$(ManagedPath)\FMODUnity.dll" />
<Reference Include="UnityEngine" HintPath="$(ManagedPath)\UnityEngine.dll" />
<Reference Include="UnityEngine.UI" HintPath="$(ManagedPath)\UnityEngine.UI.dll" />
<Reference Include="UnityEngine.ImageConversionModule" HintPath="$(ManagedPath)\UnityEngine.ImageConversionModule.dll" />
<Reference Include="UnityEngine.IMGUIModule" HintPath="$(ManagedPath)\UnityEngine.IMGUIModule.dll" />
<Reference Include="Unity.TextMeshPro" HintPath="$(ManagedPath)\Unity.TextMeshPro.dll" />
<Reference Include="com.rlabrecque.steamworks.net" HintPath="$(ManagedPath)\com.rlabrecque.steamworks.net.dll" />
<Reference Include="ImGui.NET" HintPath="$(ManagedPath)\ImGui.NET.dll" />
<Reference Include="ImGui" HintPath="$(ManagedPath)\ImGui.dll" />
<Reference Include="LibNoiseDotNet" HintPath="$(ManagedPath)\LibNoiseDotNet.dll" />
<Reference Include="Ionic.Zip" HintPath="$(ManagedPath)\Ionic.Zip.dll" />
<Reference Include="Newtonsoft.Json" HintPath="$(ManagedPath)\Newtonsoft.Json.dll" />
</ItemGroup>
</Project>