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//! Comprehensive demonstration of Zhang-Shasha Tree Edit Distance Algorithm
//!
//! This example showcases the optimized Zhang-Shasha algorithm implementation with
//! heuristic pruning, caching, and advanced tree comparison capabilities for
//! precise AST-level code similarity analysis.
use smart_diff_engine::{TreeEditDistance, EditCost, ZhangShashaConfig, EditOperation};
use smart_diff_parser::{ASTNode, NodeType, NodeMetadata};
use std::collections::HashMap;
use anyhow::Result;
fn main() -> Result<()> {
println!("🌳 Zhang-Shasha Tree Edit Distance Demo");
println!("=======================================\n");
// Demo 1: Basic tree edit distance calculations
demo_basic_tree_edit_distance()?;
// Demo 2: Complex AST comparisons
demo_complex_ast_comparisons()?;
// Demo 3: Edit operations and transformations
demo_edit_operations()?;
// Demo 4: Performance optimizations (caching and pruning)
demo_performance_optimizations()?;
// Demo 5: Configuration and cost customization
demo_configuration_customization()?;
// Demo 6: Real-world code comparison scenarios
demo_real_world_scenarios()?;
println!("\n✅ Zhang-Shasha Tree Edit Distance Demo Complete!");
Ok(())
}
/// Demo 1: Basic tree edit distance calculations
fn demo_basic_tree_edit_distance() -> Result<()> {
println!("📊 Demo 1: Basic Tree Edit Distance Calculations");
println!("------------------------------------------------");
let ted = TreeEditDistance::with_defaults();
// Test 1: Identical trees
let tree1 = create_simple_function_tree("calculateSum");
let tree2 = create_simple_function_tree("calculateSum");
let distance = ted.calculate_distance(&tree1, &tree2);
let similarity = ted.calculate_similarity(&tree1, &tree2);
println!("🔍 Identical Trees:");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Similarity Score: {:.3}", similarity);
println!(" • Expected: Distance = 0.0, Similarity = 1.0");
// Test 2: Single node difference
let tree3 = create_simple_function_tree("calculateSum");
let tree4 = create_simple_function_tree("calculateProduct");
let distance = ted.calculate_distance(&tree3, &tree4);
let similarity = ted.calculate_similarity(&tree3, &tree4);
println!("\n🔍 Single Node Difference:");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Similarity Score: {:.3}", similarity);
println!(" • Trees differ only in function name");
// Test 3: Structural differences
let tree5 = create_if_statement_tree();
let tree6 = create_while_statement_tree();
let distance = ted.calculate_distance(&tree5, &tree6);
let similarity = ted.calculate_similarity(&tree5, &tree6);
println!("\n🔍 Structural Differences (If vs While):");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Similarity Score: {:.3}", similarity);
println!(" • Similar structure, different control flow");
println!();
Ok(())
}
/// Demo 2: Complex AST comparisons
fn demo_complex_ast_comparisons() -> Result<()> {
println!("🌲 Demo 2: Complex AST Comparisons");
println!("----------------------------------");
let ted = TreeEditDistance::with_defaults();
// Compare complex function structures
let original_function = create_complex_function_tree();
let refactored_function = create_refactored_function_tree();
let distance = ted.calculate_distance(&original_function, &refactored_function);
let similarity = ted.calculate_similarity(&original_function, &refactored_function);
println!("🔍 Original vs Refactored Function:");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Similarity Score: {:.3}", similarity);
println!(" • Nodes in original: {}", count_nodes(&original_function));
println!(" • Nodes in refactored: {}", count_nodes(&refactored_function));
println!(" • Tree depth original: {}", calculate_depth(&original_function));
println!(" • Tree depth refactored: {}", calculate_depth(&refactored_function));
// Compare class structures
let class1 = create_class_tree("UserService", vec!["createUser", "updateUser", "deleteUser"]);
let class2 = create_class_tree("UserService", vec!["createUser", "updateUser", "deleteUser", "findUser"]);
let distance = ted.calculate_distance(&class1, &class2);
let similarity = ted.calculate_similarity(&class1, &class2);
println!("\n🔍 Class with Added Method:");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Similarity Score: {:.3}", similarity);
println!(" • Change: Added 'findUser' method");
println!();
Ok(())
}
/// Demo 3: Edit operations and transformations
fn demo_edit_operations() -> Result<()> {
println!("✏️ Demo 3: Edit Operations and Transformations");
println!("----------------------------------------------");
let ted = TreeEditDistance::with_defaults();
// Test insertions
let tree_before = create_test_node(NodeType::Function, vec![
create_leaf_node(NodeType::Identifier),
]);
let tree_after = create_test_node(NodeType::Function, vec![
create_leaf_node(NodeType::Identifier),
create_leaf_node(NodeType::Parameter),
create_leaf_node(NodeType::Block),
]);
let operations = ted.calculate_operations(&tree_before, &tree_after);
let distance = ted.calculate_distance(&tree_before, &tree_after);
println!("🔍 Insertion Operations:");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Number of operations: {}", operations.len());
for (i, op) in operations.iter().enumerate() {
println!(" • Operation {}: {:?}", i + 1, op);
}
// Test deletions
let operations = ted.calculate_operations(&tree_after, &tree_before);
let distance = ted.calculate_distance(&tree_after, &tree_before);
println!("\n🔍 Deletion Operations:");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Number of operations: {}", operations.len());
for (i, op) in operations.iter().enumerate() {
println!(" • Operation {}: {:?}", i + 1, op);
}
// Test updates
let tree_if = create_leaf_node(NodeType::IfStatement);
let tree_while = create_leaf_node(NodeType::WhileStatement);
let operations = ted.calculate_operations(&tree_if, &tree_while);
let distance = ted.calculate_distance(&tree_if, &tree_while);
println!("\n🔍 Update Operations:");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Number of operations: {}", operations.len());
for (i, op) in operations.iter().enumerate() {
println!(" • Operation {}: {:?}", i + 1, op);
}
println!();
Ok(())
}
/// Demo 4: Performance optimizations (caching and pruning)
fn demo_performance_optimizations() -> Result<()> {
println!("⚡ Demo 4: Performance Optimizations");
println!("------------------------------------");
// Test caching
let mut ted = TreeEditDistance::with_defaults();
let tree1 = create_complex_function_tree();
let tree2 = create_refactored_function_tree();
println!("🔍 Caching Performance:");
// First calculation (no cache)
let start = std::time::Instant::now();
let distance1 = ted.calculate_distance(&tree1, &tree2);
let duration1 = start.elapsed();
let (cache_size, _) = ted.get_cache_stats();
println!(" • First calculation: {:.3} distance in {:?}", distance1, duration1);
println!(" • Cache entries after: {}", cache_size);
// Second calculation (with cache)
let start = std::time::Instant::now();
let distance2 = ted.calculate_distance(&tree1, &tree2);
let duration2 = start.elapsed();
println!(" • Second calculation: {:.3} distance in {:?}", distance2, duration2);
println!(" • Speedup: {:.2}x", duration1.as_nanos() as f64 / duration2.as_nanos() as f64);
// Test pruning
let mut config = ZhangShashaConfig::default();
config.enable_pruning = true;
config.max_nodes = 10; // Small limit to trigger pruning
let ted_pruned = TreeEditDistance::new(config);
let large_tree1 = create_large_tree(15); // Exceeds limit
let large_tree2 = create_large_tree(20);
let start = std::time::Instant::now();
let distance_pruned = ted_pruned.calculate_distance(&large_tree1, &large_tree2);
let duration_pruned = start.elapsed();
println!("\n🔍 Pruning Performance:");
println!(" • Large trees comparison: {:.3} distance in {:?}", distance_pruned, duration_pruned);
println!(" • Tree 1 nodes: {}", count_nodes(&large_tree1));
println!(" • Tree 2 nodes: {}", count_nodes(&large_tree2));
println!(" • Pruning triggered due to size limit");
println!();
Ok(())
}
/// Demo 5: Configuration and cost customization
fn demo_configuration_customization() -> Result<()> {
println!("⚙️ Demo 5: Configuration and Cost Customization");
println!("-----------------------------------------------");
let tree1 = create_if_statement_tree();
let tree2 = create_while_statement_tree();
// Test different cost configurations
let configs = vec![
("Balanced Costs", ZhangShashaConfig {
insert_cost: 1.0,
delete_cost: 1.0,
update_cost: 1.0,
..Default::default()
}),
("Expensive Insertions", ZhangShashaConfig {
insert_cost: 2.0,
delete_cost: 1.0,
update_cost: 0.5,
..Default::default()
}),
("Cheap Updates", ZhangShashaConfig {
insert_cost: 1.0,
delete_cost: 1.0,
update_cost: 0.1,
..Default::default()
}),
("High Precision", ZhangShashaConfig {
insert_cost: 1.0,
delete_cost: 1.0,
update_cost: 1.0,
enable_caching: true,
enable_pruning: false,
max_depth: 100,
max_nodes: 50000,
similarity_threshold: 0.01,
enable_parallel: true,
}),
];
for (config_name, config) in configs {
let ted = TreeEditDistance::new(config);
let distance = ted.calculate_distance(&tree1, &tree2);
let similarity = ted.calculate_similarity(&tree1, &tree2);
println!("🔧 {} Configuration:", config_name);
println!(" • Edit Distance: {:.3}", distance);
println!(" • Similarity Score: {:.3}", similarity);
println!(" • Insert Cost: {:.1}", ted.get_config().insert_cost);
println!(" • Delete Cost: {:.1}", ted.get_config().delete_cost);
println!(" • Update Cost: {:.1}", ted.get_config().update_cost);
println!();
}
Ok(())
}
/// Demo 6: Real-world code comparison scenarios
fn demo_real_world_scenarios() -> Result<()> {
println!("🌍 Demo 6: Real-World Code Comparison Scenarios");
println!("-----------------------------------------------");
let ted = TreeEditDistance::with_defaults();
// Scenario 1: Method extraction refactoring
let original_method = create_long_method_tree();
let extracted_methods = create_extracted_methods_tree();
let distance = ted.calculate_distance(&original_method, &extracted_methods);
let similarity = ted.calculate_similarity(&original_method, &extracted_methods);
println!("🔍 Method Extraction Refactoring:");
println!(" • Original method vs extracted methods");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Similarity Score: {:.3}", similarity);
println!(" • Refactoring detected: {}", if similarity > 0.6 { "Yes" } else { "No" });
// Scenario 2: Loop transformation
let for_loop = create_for_loop_tree();
let while_loop = create_equivalent_while_loop_tree();
let distance = ted.calculate_distance(&for_loop, &while_loop);
let similarity = ted.calculate_similarity(&for_loop, &while_loop);
println!("\n🔍 Loop Transformation (For → While):");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Similarity Score: {:.3}", similarity);
println!(" • Semantic equivalence: {}", if similarity > 0.7 { "High" } else { "Low" });
// Scenario 3: Code optimization
let unoptimized = create_unoptimized_code_tree();
let optimized = create_optimized_code_tree();
let distance = ted.calculate_distance(&unoptimized, &optimized);
let similarity = ted.calculate_similarity(&unoptimized, &optimized);
println!("\n🔍 Code Optimization:");
println!(" • Unoptimized vs optimized version");
println!(" • Edit Distance: {:.3}", distance);
println!(" • Similarity Score: {:.3}", similarity);
println!(" • Optimization impact: {}",
if similarity > 0.8 { "Minor changes" }
else if similarity > 0.5 { "Moderate changes" }
else { "Major changes" }
);
println!();
Ok(())
}
// Helper functions for creating test trees
fn create_test_node(node_type: NodeType, children: Vec<ASTNode>) -> ASTNode {
ASTNode {
node_type,
children,
metadata: NodeMetadata {
line: 1,
column: 1,
attributes: HashMap::new(),
},
}
}
fn create_leaf_node(node_type: NodeType) -> ASTNode {
create_test_node(node_type, Vec::new())
}
fn create_simple_function_tree(name: &str) -> ASTNode {
create_test_node(NodeType::Function, vec![
create_test_node(NodeType::Identifier, vec![]), // Function name
create_test_node(NodeType::ParameterList, vec![]),
create_test_node(NodeType::Block, vec![
create_test_node(NodeType::ReturnStatement, vec![
create_leaf_node(NodeType::Literal),
]),
]),
])
}
fn create_if_statement_tree() -> ASTNode {
create_test_node(NodeType::IfStatement, vec![
create_leaf_node(NodeType::BinaryExpression), // condition
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement),
]),
])
}
fn create_while_statement_tree() -> ASTNode {
create_test_node(NodeType::WhileStatement, vec![
create_leaf_node(NodeType::BinaryExpression), // condition
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement),
]),
])
}
fn create_complex_function_tree() -> ASTNode {
create_test_node(NodeType::Function, vec![
create_leaf_node(NodeType::Identifier),
create_test_node(NodeType::ParameterList, vec![
create_leaf_node(NodeType::Parameter),
create_leaf_node(NodeType::Parameter),
]),
create_test_node(NodeType::Block, vec![
create_test_node(NodeType::IfStatement, vec![
create_leaf_node(NodeType::BinaryExpression),
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement),
create_leaf_node(NodeType::ReturnStatement),
]),
]),
create_leaf_node(NodeType::ExpressionStatement),
]),
])
}
fn create_refactored_function_tree() -> ASTNode {
create_test_node(NodeType::Function, vec![
create_leaf_node(NodeType::Identifier),
create_test_node(NodeType::ParameterList, vec![
create_leaf_node(NodeType::Parameter),
create_leaf_node(NodeType::Parameter),
]),
create_test_node(NodeType::Block, vec![
create_test_node(NodeType::TryStatement, vec![
create_test_node(NodeType::Block, vec![
create_test_node(NodeType::IfStatement, vec![
create_leaf_node(NodeType::BinaryExpression),
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement),
create_leaf_node(NodeType::ReturnStatement),
]),
]),
]),
create_test_node(NodeType::CatchClause, vec![
create_leaf_node(NodeType::Parameter),
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement),
]),
]),
]),
create_leaf_node(NodeType::ExpressionStatement),
]),
])
}
fn create_class_tree(class_name: &str, methods: Vec<&str>) -> ASTNode {
let method_nodes: Vec<ASTNode> = methods.iter()
.map(|method_name| create_simple_function_tree(method_name))
.collect();
create_test_node(NodeType::Class, vec![
create_leaf_node(NodeType::Identifier), // class name
create_test_node(NodeType::ClassBody, method_nodes),
])
}
fn create_large_tree(size: usize) -> ASTNode {
let mut children = Vec::new();
for i in 0..size {
if i % 2 == 0 {
children.push(create_leaf_node(NodeType::ExpressionStatement));
} else {
children.push(create_test_node(NodeType::IfStatement, vec![
create_leaf_node(NodeType::BinaryExpression),
create_leaf_node(NodeType::Block),
]));
}
}
create_test_node(NodeType::Function, children)
}
fn create_long_method_tree() -> ASTNode {
create_test_node(NodeType::Function, vec![
create_leaf_node(NodeType::Identifier),
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement),
create_leaf_node(NodeType::ExpressionStatement),
create_leaf_node(NodeType::ExpressionStatement),
create_test_node(NodeType::IfStatement, vec![
create_leaf_node(NodeType::BinaryExpression),
create_leaf_node(NodeType::Block),
]),
create_leaf_node(NodeType::ReturnStatement),
]),
])
}
fn create_extracted_methods_tree() -> ASTNode {
create_test_node(NodeType::Function, vec![
create_leaf_node(NodeType::Identifier),
create_test_node(NodeType::Block, vec![
create_test_node(NodeType::CallExpression, vec![
create_leaf_node(NodeType::Identifier), // helper method call
]),
create_test_node(NodeType::IfStatement, vec![
create_leaf_node(NodeType::BinaryExpression),
create_leaf_node(NodeType::Block),
]),
create_leaf_node(NodeType::ReturnStatement),
]),
])
}
fn create_for_loop_tree() -> ASTNode {
create_test_node(NodeType::ForStatement, vec![
create_leaf_node(NodeType::VariableDeclaration), // init
create_leaf_node(NodeType::BinaryExpression), // condition
create_leaf_node(NodeType::UpdateExpression), // update
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement),
]),
])
}
fn create_equivalent_while_loop_tree() -> ASTNode {
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::VariableDeclaration), // init
create_test_node(NodeType::WhileStatement, vec![
create_leaf_node(NodeType::BinaryExpression), // condition
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement),
create_leaf_node(NodeType::UpdateExpression), // update
]),
]),
])
}
fn create_unoptimized_code_tree() -> ASTNode {
create_test_node(NodeType::Function, vec![
create_leaf_node(NodeType::Identifier),
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::VariableDeclaration),
create_leaf_node(NodeType::VariableDeclaration),
create_test_node(NodeType::ForStatement, vec![
create_leaf_node(NodeType::VariableDeclaration),
create_leaf_node(NodeType::BinaryExpression),
create_leaf_node(NodeType::UpdateExpression),
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement),
create_leaf_node(NodeType::ExpressionStatement),
]),
]),
]),
])
}
fn create_optimized_code_tree() -> ASTNode {
create_test_node(NodeType::Function, vec![
create_leaf_node(NodeType::Identifier),
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::VariableDeclaration), // Combined declarations
create_test_node(NodeType::ForStatement, vec![
create_leaf_node(NodeType::VariableDeclaration),
create_leaf_node(NodeType::BinaryExpression),
create_leaf_node(NodeType::UpdateExpression),
create_test_node(NodeType::Block, vec![
create_leaf_node(NodeType::ExpressionStatement), // Optimized single statement
]),
]),
]),
])
}
fn count_nodes(tree: &ASTNode) -> usize {
1 + tree.children.iter().map(count_nodes).sum::<usize>()
}
fn calculate_depth(tree: &ASTNode) -> usize {
if tree.children.is_empty() {
1
} else {
1 + tree.children.iter().map(calculate_depth).max().unwrap_or(0)
}
}