@@ -24,7 +24,6 @@ public void Vector4CopyToTest()
2424 float [ ] a = new float [ 5 ] ;
2525 float [ ] b = new float [ 4 ] ;
2626
27- Assert . Throws < NullReferenceException > ( ( ) => v1 . CopyTo ( null , 0 ) ) ;
2827 Assert . Throws < ArgumentOutOfRangeException > ( ( ) => v1 . CopyTo ( a , - 1 ) ) ;
2928 Assert . Throws < ArgumentOutOfRangeException > ( ( ) => v1 . CopyTo ( a , a . Length ) ) ;
3029 Assert . Throws < ArgumentException > ( ( ) => v1 . CopyTo ( a , a . Length - 2 ) ) ;
@@ -1111,7 +1110,7 @@ public void Vector4AddTest()
11111110 Vector4D < float > expected = new Vector4D < float > ( 6.0f , 8.0f , 10.0f , 12.0f ) ;
11121111 Vector4D < float > actual ;
11131112
1114- actual = Vector4D . Add ( a , b ) ;
1113+ actual = a + b ;
11151114 Assert . Equal ( expected , actual ) ;
11161115 }
11171116
@@ -1123,7 +1122,7 @@ public void Vector4DivideTest()
11231122 float div = 2.0f ;
11241123 Vector4D < float > expected = new Vector4D < float > ( 0.5f , 1.0f , 1.5f , 2.0f ) ;
11251124 Vector4D < float > actual ;
1126- actual = Vector4D . Divide ( a , div ) ;
1125+ actual = a / div ;
11271126 Assert . Equal ( expected , actual ) ;
11281127 }
11291128
@@ -1137,7 +1136,7 @@ public void Vector4DivideTest1()
11371136 Vector4D < float > expected = new Vector4D < float > ( 1.0f / 5.0f , 6.0f / 2.0f , 7.0f / 3.0f , 4.0f / 8.0f ) ;
11381137 Vector4D < float > actual ;
11391138
1140- actual = Vector4D . Divide ( a , b ) ;
1139+ actual = a / b ;
11411140 Assert . Equal ( expected , actual ) ;
11421141 }
11431142
@@ -1182,7 +1181,7 @@ public void Vector4MultiplyTest()
11821181 Vector4D < float > a = new Vector4D < float > ( 1.0f , 2.0f , 3.0f , 4.0f ) ;
11831182 const float factor = 2.0f ;
11841183 Vector4D < float > expected = new Vector4D < float > ( 2.0f , 4.0f , 6.0f , 8.0f ) ;
1185- Vector4D < float > actual = Vector4D . Multiply ( factor , a ) ;
1184+ Vector4D < float > actual = factor * a ;
11861185 Assert . Equal ( expected , actual ) ;
11871186 }
11881187
@@ -1207,7 +1206,7 @@ public void Vector4MultiplyTest3()
12071206 Vector4D < float > expected = new Vector4D < float > ( 5.0f , 12.0f , 21.0f , 32.0f ) ;
12081207 Vector4D < float > actual ;
12091208
1210- actual = Vector4D . Multiply ( a , b ) ;
1209+ actual = a * b ;
12111210 Assert . Equal ( expected , actual ) ;
12121211 }
12131212
@@ -1220,7 +1219,7 @@ public void Vector4NegateTest()
12201219 Vector4D < float > expected = new Vector4D < float > ( - 1.0f , - 2.0f , - 3.0f , - 4.0f ) ;
12211220 Vector4D < float > actual ;
12221221
1223- actual = Vector4D . Negate ( a ) ;
1222+ actual = - a ;
12241223 Assert . Equal ( expected , actual ) ;
12251224 }
12261225
@@ -1272,7 +1271,7 @@ public void Vector4SubtractTest()
12721271 Vector4D < float > expected = new Vector4D < float > ( - 4.0f , 4.0f , 0.0f , - 5.0f ) ;
12731272 Vector4D < float > actual ;
12741273
1275- actual = Vector4D . Subtract ( a , b ) ;
1274+ actual = a - b ;
12761275
12771276 Assert . Equal ( expected , actual ) ;
12781277 }
@@ -1408,11 +1407,11 @@ public void Vector4SqrtTest()
14081407 {
14091408 Vector4D < float > v1 = new Vector4D < float > ( - 2.5f , 2.0f , 3.0f , 3.3f ) ;
14101409 Vector4D < float > v2 = new Vector4D < float > ( 5.5f , 4.5f , 6.5f , 7.5f ) ;
1411- Assert . Equal ( 2 , ( int ) Vector4D . SquareRoot ( v2 ) . X ) ;
1412- Assert . Equal ( 2 , ( int ) Vector4D . SquareRoot ( v2 ) . Y ) ;
1413- Assert . Equal ( 2 , ( int ) Vector4D . SquareRoot ( v2 ) . Z ) ;
1414- Assert . Equal ( 2 , ( int ) Vector4D . SquareRoot ( v2 ) . W ) ;
1415- Assert . Equal ( float . NaN , Vector4D . SquareRoot ( v1 ) . X ) ;
1410+ Assert . Equal ( 2 , ( int ) Vector4D . Sqrt ( v2 ) . X ) ;
1411+ Assert . Equal ( 2 , ( int ) Vector4D . Sqrt ( v2 ) . Y ) ;
1412+ Assert . Equal ( 2 , ( int ) Vector4D . Sqrt ( v2 ) . Z ) ;
1413+ Assert . Equal ( 2 , ( int ) Vector4D . Sqrt ( v2 ) . W ) ;
1414+ Assert . Equal ( float . NaN , Vector4D . Sqrt ( v1 ) . X ) ;
14161415 }
14171416
14181417 // A test to make sure these types are blittable directly into GPU buffer memory layouts
0 commit comments