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WindowsDeviceManagerViewer.csproj
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36 lines (36 loc) · 1.41 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<UseWPF>true</UseWPF>
<VersionPrefix>1.6.1</VersionPrefix>
<ApplicationIcon>Resources\AppIconExe-multisize.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>none</DebugType>
</PropertyGroup>
<ItemGroup>
<Resource Include="Resources\AppIconExe-multisize.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="CsvHelper" Version="33.1.0" />
<PackageReference Include="MaterialDesignThemes" Version="5.3.0" />
<PackageReference Include="MaterialDesignThemes.MahApps" Version="5.2.1" />
<PackageReference Include="Microsoft-WindowsAPICodePack-Shell" Version="1.1.5" />
<PackageReference Include="Prism.Unity" Version="9.0.537" />
<PackageReference Include="System.Data.SQLite.Core" Version="1.0.119" />
</ItemGroup>
<ItemGroup>
<Compile Update="Resources\Strings.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Strings.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Resources\Strings.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Strings.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>