mod: atk.IntactMod2 #150
Replies: 5 comments 1 reply
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This is a few tweaks and extra Nomai models away from becoming a full time-travel mod :P |
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This mod has amazing potential and I feel like just a few additions would make it perfect, though I don’t know how exactly you would implement them. The first one is repairing the dlc things which I assume based on the description is being worked on, the second is fixing the digram and the final which I have no clue how you would implement considering it is surrounded by vines. is fixing the vessel to its original state before it crashed. |
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This is a cool mod, I really like it. I don' know how could you could fix the dlc (many broken buildings there), but all my support |
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Strangely the cactus is still in the way of the sunless city entrance when I run this mod. The rest of the functions are intact though. Any idea what might be causing this? Otherwise a pretty amazing mod. |
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This is a really cool mod! I found some issues however that I thought I should bring to attention: In the Orbital Probe Cannon Launch Module, the projection stone for the Probe Tracking Module no longer functions in the projection pool, leading to an unremovable "there's more to explore here" marker on the Launch Module ship log. I assume this happened because you changed the Probe Tracking Module's location? The repaired bridge on the Sun Station is really cool, though I noticed some z-fighting on the interior. The new landing pad is also cool, however because of the new bridge sealing off the previous entrances, I think the Hotshot Achievement is now unobtainable, and the landing pad made useless. I'm not sure why, but a while into one of my extended loops, I found that the Tower of Quantum Knowledge had somehow fallen through the black hole, even though there are no meteors coming from Hollow's Lantern? In the Statue Workshop, because the tornadoes no longer throw the island into space, the upper platform with the scroll talking about sending memories or people back in time is no longer accessible, since getting up to it requires zero-g. Maybe you could add a staircase that leads up there. I also noticed that all of the Giant's deep structures (other than the probe cannon) seemed unchanged |
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mod: atk.IntactMod2
Simpler Times is a mod for Outer Wilds, that fixes up several Nomai structures in the game, and removes some timed elements from the planets, making for a more exploratory/new game plus experience. (by @bruvin-sky)
https://outerwildsmods.com/mods/simplertimes/
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